Pointed Discussion

Magic: The Gathering Card Comments Archive

Explosive Impact

Multiverse ID: 265393

Explosive Impact

Comments (20)

brilliantmumbler
★☆☆☆☆ (1.8/5.0) (4 votes)
So basically it's Lava Axe but at instant speed and costs 1 more. Because there's such a demand for that. I suppose that occasionally red burn will use this as a finisher, particularly with Guttersnipe but there's just plain better burn around.
lorendorky
☆☆☆☆☆ (0.8/5.0) (2 votes)
this is not a bad card BUT Boros GTFO of RTR and give me a relevant flavor to red in this expansion.
Lotsofpoopy
☆☆☆☆☆ (0.5/5.0) (3 votes)
It is expensive, but good. It can target both creatures and players at instant speed. Pros like me will be using this as either a finisher or a bomb-killer.
LordRandomness
★★★★★ (5.0/5.0) (3 votes)
brilliantmumbler: It also hits creatures. That's...kind of important. I can see this being playable in Limited, 5 damage to the dome is a nice finisher or it gets rid of a late-game fatty that's threatening you.
Eternal_Blue
★★★★★ (5.0/5.0) (2 votes)
For Limited, I suppose Red might be able to utilize this as either a finisher or as creature removal. Outside of Limited, well, no one really played Lava Axe all that often and this is merely a marginally better version.
YellowWalker
★★☆☆☆ (2.0/5.0) (3 votes)
Eh, this kind of affect isn't really worth instant speed-increased mana pay off. Not bad, a balanced card if nothing else.
ZEvilMustache
★★★★★ (5.0/5.0) (1 vote)
Very playable in limited.
steev
★★★★★ (5.0/5.0) (1 vote)
Lava Axe? I think you guys mean Thunderous Wrath minus miracle. Because it pretty much is.
charlesjunior
☆☆☆☆☆ (0.0/5.0)
Pretty underwhelming card in constructed, but a great finisher in Limited. At the prerelease I splashed this off of 1 Izzet gate and 2 Transguilds in my Azorius deck and ended up finishing more than one game with it.
Bufzar
☆☆☆☆☆ (0.0/5.0)
wizards, why cant you just print an instant speed vanilla fireball yet.....
Radagast
☆☆☆☆☆ (0.0/5.0)
All big damage spells are at least somewhat playable, but this one is painfully expensive. At least it is an instant.
RedAtrocitus
☆☆☆☆☆ (0.0/5.0)
Wait, {5}{R} isn't the overload cost?
Kurraga
☆☆☆☆☆ (0.0/5.0)
Mana caost is a bit stepp, but this is an amazing finisher and removal for limited. This card is meant to be splashed for. Of course, it should be played in raskdos and that too, but if you got a couple guild gates and not a whole lot else going for you in red, you should seriously consider playing it.
NickDay
☆☆☆☆☆ (0.0/5.0)
I think this belongs in an Izzet deck. A couple of Goblin Electromancers on the field will make this much easier to play. And if you have a Mercurial Chemister out, he can deal 6 damage with it.

On another note, Wizards' artists have become a lot better at depicting fire. I love those bright reds and oranges!
Moxxy
☆☆☆☆☆ (0.0/5.0)
Lava Axe and Thunderous Wrath have already been mentioned but here's two more 5 damage burn spells to add to the list of cards that beat it Beacon of Destruction and Unstable Footing

Either way. When I was at limited there were lots of new little Timmies who loved this card. It's a nice pure and simple card that hits hard and doesn't have any gimmicks. They will eventually learn how it is obsolete but for now they will enjoy blowing up their opponents fatties in casual.
Tzaph
★★★★★ (5.0/5.0) (3 votes)
Wizards, can this please replace Lava Axe in core sets? Please? PLEEEEEEASE.
sonorhC
★★★★★ (5.0/5.0) (2 votes)
The difference between this and your Variable ColorlessRed spell of choice is when you cast this using something that says "cast an instant or sorcery without paying its mana cost", such as Epic Experiment.
chrome_dome
★★★★★ (5.0/5.0) (1 vote)
3.5/5.
5 damage for 6 mana isn't good. A limited staple for sure. Way too slow for constructed.
SRSFACE
☆☆☆☆☆ (0.5/5.0) (1 vote)
Rating up purely for the art.

Steve Argyle is amazing, really.
DrJack
☆☆☆☆☆ (0.0/5.0)
An alright card in balance and playability.

It's Thunderous Wrath without that horrid "Miracle" mechanic. THANK FREAKIN' GOD.

In other words, Explosive Impact doesn't make you feel you're just flipping a coin to determine the winner of each round.