Pointed Discussion

Magic: The Gathering Card Comments Archive

Chain Reaction

Multiverse ID: 247538

Chain Reaction

Comments (14)

Latronis
★★★☆☆ (3.3/5.0) (3 votes)
Which of the decks is this in?
Wouldn't mind a new copy of red wrath
lorendorky
★★★★☆ (4.8/5.0) (6 votes)
In my opinion Zendikar is responsible for a lot of quality being added to red cards. Thank you Wizards for putting effort into improving red.
ClockworkSwordfish
★★★★☆ (4.8/5.0) (3 votes)
Red Wrath FTW!
Saxican
★★★☆☆ (3.8/5.0) (7 votes)
well played my friends squirrel deck once, i had an empty field, he had infinite squirrels with coat of arms, it was like:
me:you still have that platinum angel on the field?
him:ya
me:still has canopy cover?
him:ya
me:you still below zero?
him:ya
me:infinite squirrels?
him:ya
me:infinite p/t?
him:ya
me:that could be game......hm.......i play chain reaction :D
him: -.-
kiseki
★★★☆☆ (3.5/5.0) (2 votes)
The best part is that it is wrath that can be planned around.
en-kor, pro red, etc.
Elleran
★★★★☆ (4.8/5.0) (3 votes)
The flavor text makes me wonder how effectively these "Sea Gate Militia" group fares against ordinary enemies.
2pcsofcandy
★★★★☆ (4.8/5.0) (2 votes)
Yeah, Zendikar block was actually pretty good to red, I've enjoyed it. I like playing control red a lot more than straight up RDW/sligh (which get old pretty quick since they have so little interaction and mop up games really quickly and peter out hard in multiplayer) so this is pretty much a godsend. I've cast it plenty of times, usually as a straight forward red Wrath, but my favourite is getting to use it with Swans of Bryn Argoll in a red/blue deck to swipe out blockers, swing in for 4, and draw bunches of cards.

In case anyone else is interested, this comes in the Mirror Mastery deck.
Radagast
★★★☆☆ (3.8/5.0) (2 votes)
The funny part is that this card falls down horribly in Commander unless you're playing with 3 to 4 players with a lot of creatures in play. Few things are quite as depressing as drawing this card in a 2-player Commander game where there are only 3 or 4 creatures in play and your opponent is beating your face in with a huge critter... yeah, dealing a few points of damage to everything won't cut it.

Probably better in faster formats and obviously needs tons of creatures to be worth anything.
igniteice
★★★★☆ (4.6/5.0) (4 votes)
Outclassed by Blasphemous Act. At the point where Blasphemous Act costs only 4 mana, there will be 5 creatures on the board. Chain Reaction will do 5 damage to each creature. Blasphemous Act will do 13. Beyond that, Chain Reaction still costs 4 mana while Act keeps dropping in cost (and is more splashable).

1 Creature
Chain Reaction costs 4 and deals 1 damage.
Blasphemous Act costs 8 and deals 13 damage.

2 Creatures
Chain Reaction costs 4 and deals 2 damage.
Blasphemous Act costs 7 and deals 13 damage.

3 Creatures
Chain Reaction costs 4 and deals 3 damage.
Blasphemous Act costs 6 and deals 13 damage.

4 Creatures
Chain Reaction costs 4 and deals 4 damage.
Blasphemous Act costs 5 and deals 13 damage.

5 Creatures
Chain Reaction costs 4 and deals 5 damage.
Blasphemous Act costs 4 and deals 13 damage.
Dienomite807
☆☆☆☆☆ (0.0/5.0)
Great against tokens, and takes out Coat of Arms without a second glance. The more the merrier!
4/5
King_of_Aggro_EDH
☆☆☆☆☆ (0.0/5.0)
This card has fallen prey to Blasphemous Act in some senses, but this card can do well in a boros deck that relies on mitigating less than 13 damage. I'm not sure how, but everything has its uses if used in a different light.
Traius
☆☆☆☆☆ (0.0/5.0)
@ Saxican: How did your angel survive?
injygo
★★★☆☆ (3.5/5.0) (3 votes)
@igniteice: After 13 creatures, Chain Reaction deals more damage per creature than Blasphemous Act, and after 52 creatures, it deals more damage per creature per mana. If you're dealing with hordes of high-toughness dudes, Chain Reaction is better.