7 mana to pump a creature for 2 and chuck it into the air? I think this is gonna be a Limited-only card (but a Limited gamewinner if you're deadlocked on the ground!).
majinara
★☆☆☆☆ (1.8/5.0)(2 votes)
Far too expensive. 7 mana to play and put it on the first creatures. And if it dies or you got a better one, you already spent a total of 11 mana. No thanks. +2/+2 and flying ain't worth that.
SyntheticDreamer
★★★★★ (5.0/5.0)(1 vote)
Puresteel Paladin likes this but it's probably too expensive for any other practical purpose.
Halidir_Orveck
★★★★★ (5.0/5.0)(1 vote)
good limited card, that being said, it is no cellar door, but I could pick this card maybe as the 6-7 card out of a first pack and feel good about it, One of the principle rules of limited is Flying is good, Bigger is great, but making a creature bigger and make it fly, that is true greatness 1 star for each benefit Angel type, Evasion, and Power/Toughness buff 3/5
Should have given "+3/+3, flying, lifelink, protection from Sin and Damnation and is a White Angel Saint in addition to its other types"
igniteice
★★★★★ (5.0/5.0)(1 vote)
It's pretty nice artwork though... I'd play it in limited, definitely.
Asmodi0000
☆☆☆☆☆ (0.0/5.0)
It's effective for an uncommon equipment. It might take up your 3rd and your 4th turn, but giving whatever your dropped on your 2nd turn a decent bonus makes it a solid card for sealed decks.
There's better equipment out there, but getting evasion and +2 power boost for 4 mana after an initial investment of 3 mana is a fair cost that wins games in limited and is not a bad asset in casual play.
I wouldn't personally run it, but I can't hate this card.
Conefed
☆☆☆☆☆ (0.0/5.0)
Too expensive. In limited, the size and evasion was indeed helpful, but it was simply too slow. I would plop it out on turn three only as an alternative and then more often than not find something better to do with my four mana. The evasion was icing finishing. The Angel-maker came into effect a few times.
Frostraven
☆☆☆☆☆ (0.0/5.0)
And why did people defend the equip cost of Skinwing being 6 again?
Because 5 -- or god forbid, 4 equip (are you insane?!) -- would be too cheap for giving any creature flying?
HAH!
This card: 5/5
Skingwing just got degraded from 1/5 to 0.5/5
WHY 6?
WHY?
The artifact itself was 4, and the equip cost was 6.
IF the living creature was too good, why wasn't Skinwing 5 mana with 4 equip???!
Puresteel Paladin laughs at everyone downrating this sweet, sweet equipment because of the equip cost. And that ART... oh God....
aescula
☆☆☆☆☆ (0.0/5.0)
I want to see this played on Griselbrand someday. Then I can smile and say the game was a success because an Angel Demon has happened without inverting the universe.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
7 mana for +2/+2 and flying, total junk in constructed. Angel thing is not relevant in most games. This card is meant for limited folks
Comments (14)
1 star for each benefit Angel type, Evasion, and Power/Toughness buff
3/5
There's better equipment out there, but getting evasion and +2 power boost for 4 mana after an initial investment of 3 mana is a fair cost that wins games in limited and is not a bad asset in casual play.
I wouldn't personally run it, but I can't hate this card.
Because 5 -- or god forbid, 4 equip (are you insane?!) -- would be too cheap for giving any creature flying?
HAH!
This card: 5/5
Skingwing just got degraded from 1/5 to 0.5/5
WHY 6?
WHY?
The artifact itself was 4, and the equip cost was 6.
IF the living creature was too good, why wasn't Skinwing 5 mana with 4 equip???!