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Magic: The Gathering Card Comments Archive

Armageddon Clock

Multiverse ID: 202414

Armageddon Clock

Comments (16)

Radagast
★★★★★ (5.0/5.0) (2 votes)
Random lunacy from the days of Antiquities!

Yes, it is horribly expensive and slow, but at least it is funny to watch people try to "pass the buck" to somebody else to pay the 4 mana cost to prevent the Clock from counting away to doom.
Tezz
★★★★★ (5.0/5.0) (3 votes)
KingCody77
★★★★★ (5.0/5.0) (2 votes)
would be funner if people could put on counters
PhyrexianAdvocate
★★★★★ (5.0/5.0) (1 vote)
Treasure Mage

Proliferate.
MarlinFlake
★★★★★ (5.0/5.0) (1 vote)
this is awesome in a life gain deck
Kryptnyt
★★★★★ (5.0/5.0) (2 votes)
Its a clock. What does it do? Well, it clocks you. Alright, let's print it.
Wormfang
★★★★★ (5.0/5.0) (1 vote)
tamanoa + gilder bairn
Averyck
★★★★★ (5.0/5.0) (3 votes)
this plus Manabarbs. "Do you really want to remove that counter? Do you?"
Myrdden
★★★★★ (5.0/5.0) (1 vote)
Four of these in an Archenemy deck to keep the allies' mana in check, plus you start out with twice the life of each of them individually, so you can afford to take the hit each turn.
KestrelT
★★★★☆ (4.0/5.0) (1 vote)
Some men just want to watch the world burn.
deathtothecake
☆☆☆☆☆ (0.0/5.0)
who watches the watchmen?
Callahan09
★★★★★ (5.0/5.0) (1 vote)
Tamanoa is your best option, because you wind up gaining life equal to the number of counters on Armageddon Clock. But there are lots of other options to help you out, one of my favorites being Exquisite Blood, which will negate all the damage done to you. But yeah, Tamanoa is pretty amazing. Manabarbs and you're basically guaranteed to win. Any kind of proliferate with this card just makes the game go that much quicker.
ZaisConsultant
☆☆☆☆☆ (0.0/5.0)
Put a counter on the clock? I wonder what the oracle text is.
Doom counter.
This uses DOOM counters!
5/5
DataTroll
★★★★★ (5.0/5.0) (1 vote)
Believe it or not I run this thing in a group deck right now. There is no way it would play in a duel, but in a 4+ group it is pretty funny. The deck boils down to four of these, four time bombs, about sixteen artifacts and enchantments to reduce damage I take from incoming creatures, or gain life from incoming creatures, or whatever. Around eight basic answer cards in white, (largely exile cards as the group I play with is very interested in the colossus of akros at the moment) with four sculpting steel, a bit of mana acceleration, and a few oddballs for fun, like tawnos's coffin and a staff of domination. A few ways to turn back or reduce the damage from anything to big to handle, (maze of ith type stuff) and absolutely no creatures of its own. Part of the above damage prevention is of course Urza's Armor, which works against the clock, and four sculpting steel to mud up whatever I haven't managed to draw on my own.
Nobody wants to attack and do nothing, and nobody wants to be the one paying for the clock. So until people get desperate they tend to beat on each other, and by the time they turn to me it is often too late. Is it a good deck? No, of course not. But it is pretty funny when it works.
car2n
☆☆☆☆☆ (0.0/5.0)
DETHKLOK