Pointed Discussion

Magic: The Gathering Card Comments Archive

Mire Blight

Multiverse ID: 190401

Mire Blight

Comments (14)

sir_dwar
★★★★★ (5.0/5.0) (1 vote)
I don't get why this is rated so low. For 1 mana, you can give an enemy creature an inverse deathtouch? BOOHYEAH!
Volcre
★★★☆☆ (3.0/5.0) (1 vote)
Disfigure is certainly better at this mana cost...
Nighthawk42
★★★☆☆ (3.7/5.0) (3 votes)
Only usable in sealed. Waste of a card in constructed when compared to Doom Blade or Terminate
OutlawD1
★★★★☆ (4.0/5.0) (3 votes)
useful only if you are playing mono-black and are trying to get rid of an opponents black creature and you really like auras
Mode
★★★★★ (5.0/5.0) (1 vote)
Fatal Blow in enchantment form.
And notably a planeshifted version of Mortal Wound as well.
Yet given that black as opposed to green has many other ways of getting rid of creatures, i wish it could also inhibit regeneration, though...
The_Seeker17
★★★★★ (5.0/5.0) (1 vote)
well if you run red/black you can have a few of those on the bigger creatures on the field...perhaps a few Yoke of the Damned then whenever something's about to go down you let loose a Seismic Shudder and lets more than a few creatures in one fell swoop
Demonic_Angel13
★☆☆☆☆ (1.0/5.0) (1 vote)
It should give one of your creatures Deathtouch.
PaladinOfSunhome
★★★★★ (5.0/5.0) (1 vote)
Very good card. You cna get rid of any big or annoying creature with it by blocking it with a simple 1/1 after this.
4.0
DoctorKenneth
★★★★★ (5.0/5.0) (4 votes)
Odd that the green version (Mortal Wound) is currently rated lower than this. This in black is outclassed by mostly everything. This in green is some of the only removal that colour has access to.
Diachronos
★★★★★ (5.0/5.0) (3 votes)
Don't see how people think this is bad.

Yes, there are plenty of "Destroy target creature" effects in B. But you have two kinds of threats when it comes to your opponent's creatures: the big guys that stomp you into the ground, and the little guys that sit there and kill you without attacking you. Why spend Doom Blades and Hideous Ends on the big guys when you can pay B to drop this on them and kill them with your little 1/1 while saving the Destroy spells for their non-attacking threats?
chinkeeyong
★★★☆☆ (3.0/5.0) (1 vote)
Needs flash.
Mike-C
★★★★★ (5.0/5.0) (1 vote)
4 of these & 4 of that hornet sting green card would be ok I guess.. For the green card that seemed pointless until I saw this.. Although, there's plenty of 2 drop removals that would save room in your deck. But it has it's appeal in that it can target any color/artifact creature you want it to. Yah I'm reaching.. Oh well.
OmegaSerris
☆☆☆☆☆ (0.0/5.0)
Yes, we get it. Not constructed worthy. Still a fun card, none the less. Grants your (and your allies) pseudo-intimidate and can create some fun situations in multiplayer. Got a Jund player? Watch him try to Jund Charm or Volcanic Fallout now with this on his Kresh. Not that he is of any use as long as you have a single chump. Combine this with similar auras in Black (like Yoke of the Damned) and call it your Mono-Black Dominos deck.
Stinga
☆☆☆☆☆ (0.0/5.0)
@Diachronos
Because you can avoid the problem entirely by running more destroy spells. You have no need to save your flat out destruction when you can terminate/victim of night/whatever both of them. That way, if you encounter a guy who is just running the little guys who don't need to wade into combat (it happens a lot, think guttersnipe decks) this card is not totally useless. The B mana cost is fine and all but if you really want you can find 1 B removal for little guys that works better than this, though you generally don't need to since this stuff is instant (another drawback of this card) so you cast it on their turn, making it free. Besides, removal tends to be useful late-game when there is plenty of mana open anyway.