It's everything a Goblin Wizard needs to be... Except good...
Dragon_Bloodthirsty
★★★★★ (5.0/5.0)(2 votes)
In the decks where this card excels, it works quite nicely. Great multiplayer viability with the first ability, and the second likewise has some marginal use in the same format.
GrimGorgonBC
★★★☆☆ (3.9/5.0)(4 votes)
2RR FOR 1/1 IS POOR but tapping and putting down a commander next turn then having manna to play with is very handy 4/5 because he is old and actually useful.
Lord_Ascapelion
★★★★☆ (4.8/5.0)(3 votes)
Both of its abilities are relevant. 2RR is a bit expensive for a Goblin deck, but it's useful nonetheless.
Kryptnyt
★★★★☆ (4.5/5.0)(3 votes)
Cheat him into play with your instigator or lackey, then cheat more gobs into play.
Obviously it would be set up with something like Goblin Recruiter stacking Goblin Ringleader then the above listed cards. It's fun times.
TravisBlanchard
☆☆☆☆☆ (0.0/5.0)
Haters gonna hate
Aquillion
☆☆☆☆☆ (0.0/5.0)
Fun to play it right after Goblin Chieftain and immediately use it to drop another chieftain, a king, a Goblin Matron...
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
I feel this card is balanced. Turn 3 goblin chieftain. Turn 4 this and dropping a siege-gang commander would be nasty. Thats 9 damage from the gang swinging away.
Comments (14)
Turn 6 Goblin Warchief, Wizard, dropping Kiki-Jiki, Mirror Breaker. use Kiki-Jiki to copy Wizard, use the token to drop something like Siege-Gang Commander or Krenko, Mob Boss.
Obviously it would be set up with something like Goblin Recruiter stacking Goblin Ringleader then the above listed cards. It's fun times.