this card is not Good in the conventional sense that its worse than Unsummon and Ponder both, but it is an interresting card because it can be either card draw or bounce, and a little more. In conjunction with Azorius AEthermage or Underworld Dreams this card can do some things that the aformentioned spells couldnt. This card has its home, but that dosnt make it good, just interresting.
Claov
★★★☆☆ (3.9/5.0)(5 votes)
I think the best use of this card is to protect your own creatures from removal. Works especially well if you have a lot of CIP abilities.
RedZeko
★★★☆☆ (3.7/5.0)(3 votes)
This card is phenomenal if you just combo it right:
Oona's Gatewarden (Or another cheap blue/black, but this is the cheapest) + Dire Undercurrents + This = Card advantage up the wazu
Mode
★★★★☆ (4.6/5.0)(4 votes)
This would have been such a great constructed bounce if it would cost {{U}} only.
Well, it's mainly a cantrip bounce indended to save your creatures and/or trigger their cip/"enter the battlefield"-effect once more. And in some cases, you can of course still bounce your opponent's creature if that's more useful despite the card advantage s/he gets.
I think this card is currently underrated by several players which did not recognize what this card is for, though.
Rainyday2012
★★★★☆ (4.0/5.0)(2 votes)
People are missing the purpose of this card, it should have a higher rating. I'm not saying it's a top-notch card, but it's definitely not crap. In my EDH deck it's always useful.
Megrimage
★★★★☆ (4.0/5.0)(2 votes)
it is a good card simply because it helps you out too.
also cant forget the combo with sway of illusion + wash out to go with the warped devotion and megrim.
Lege
★★★★☆ (4.0/5.0)(2 votes)
Definitely underrated, you can spam abilities that trigger when a creature hits the board and draw additional cards at the same time. You certainly could build around this card and unsummon and rescue, though it requires a good combo to be effective.
Megrim is useless if your opponent has no cards in their hand, so the idea is you force cards into their hand, then make them discard them immediately in a one-two punch. You pay 2 for call to heel, then sacrifice augur, then pay 2 to bring it back.
With one magrim out (I usually have at least 2 out), that's 4 damage, a destroyed creature, then, with the rack out, another 3 damage.
It's mean.
DarthKithkin
★★★★★ (5.0/5.0)(1 vote)
How do you pay 2 to bring back a just sacrificed Augur of Skulls
EtotheK
★★★★★ (5.0/5.0)(3 votes)
I like it for two reasons. One, I can save my own creature and get a card. Or, I can get rid of an opponents creature and then slap him with a discard two card, and send them away; which is hard late in the game when most hands are thin and discard becomes practically useless.
Still a little miffed I can't save a creature from death by combat.
Soldier: "Master Jace, I have returned from battle. I have slain an enemy, but I fear I will succomb to my wounds. Please, sir, return me to my plane so that my kinfolk can save me!"
Jace: "I'm afraid I can't do that, minion."
Soldier: "Please sir, show mercy!"
Jace: "The combat can't stack, I'm afraid. So, no."
Soldier: "I'm dying, sir! The pain!"
Nantuko Husk: "Grraak?"
Jace: "No, you can't have him either. Now hush. You're a vampire now."
Vampire Aristocrat: "What the?!"
Snaxme
☆☆☆☆☆ (0.0/5.0)
Heel, boy! HEEEEEEL!
paintchips
★★★★☆ (4.0/5.0)(1 vote)
attack with my ball lightning, cast call to heel unsummon my ball lightning keep beat sticking my opponent with ball lightnings
GrimjawxRULES
☆☆☆☆☆ (0.0/5.0)
I would imagine this really shines with Allies? Other than that, pretty good at saving your creatures from removal and unexpected combat tricks (Giant Growth & such), and can be used on your opponents' creatures in dire situations. Of course, your opponents drawing cards is a bad thing, but in the right deck, this can really abuse enters-the-battlefield effects.
i use this in my ninja deck. i either return a ninja to my hand and draw a card, or i remove an oppoenents creature then slap him with okiba-gang shinobi. throw in ink-eyes, servant of oni to then steal that creature.
Comments (19)
Oona's Gatewarden (Or another cheap blue/black, but this is the cheapest)
+
Dire Undercurrents
+
This = Card advantage up the wazu
Well, it's mainly a cantrip bounce indended to save your creatures and/or trigger their cip/"enter the battlefield"-effect once more.
And in some cases, you can of course still bounce your opponent's creature if that's more useful despite the card advantage s/he gets.
I think this card is currently underrated by several players which did not recognize what this card is for, though.
i would make a casual fun deck with:
warped devotion, underworld dreams, megrim, and recoil. I would also add snap, and a bunch of other unsummon, boomerang type things...
fun multi player stuff.
also cant forget the combo with sway of illusion + wash out to go with the warped devotion and megrim.
Use with Megrim, Augur of Skulls, and The Rack.
Megrim is useless if your opponent has no cards in their hand, so the idea is you force cards into their hand, then make them discard them immediately in a one-two punch. You pay 2 for call to heel, then sacrifice augur, then pay 2 to bring it back.
With one magrim out (I usually have at least 2 out), that's 4 damage, a destroyed creature, then, with the rack out, another 3 damage.
It's mean.
Soldier: "Master Jace, I have returned from battle. I have slain an enemy, but I fear I will succomb to my wounds. Please, sir, return me to my plane so that my kinfolk can save me!"
Jace: "I'm afraid I can't do that, minion."
Soldier: "Please sir, show mercy!"
Jace: "The combat can't stack, I'm afraid. So, no."
Soldier: "I'm dying, sir! The pain!"
Nantuko Husk: "Grraak?"
Jace: "No, you can't have him either. Now hush. You're a vampire now."
Vampire Aristocrat: "What the?!"
Other than that, pretty good at saving your creatures from removal and unexpected combat tricks (Giant Growth & such), and can be used on your opponents' creatures in dire situations. Of course, your opponents drawing cards is a bad thing, but in the right deck, this can really abuse enters-the-battlefield effects.