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Magic: The Gathering Card Comments Archive

Mistmeadow Witch

Multiverse ID: 157881

Mistmeadow Witch

Comments (19)

Guest1467942152
☆☆☆☆☆ (0.0/5.0)
Repeatable flicker is nice, good even if you don't have your deck to abuse it.
Myxomorph
★★★★☆ (4.0/5.0) (3 votes)
She owns. She can save your creatures from kill spells/damage, open your opponents up to attacks, kill your opponent's auras (or unequip them), return creatures to their owner's control, and my favorite, she triggers 'comes into play' effects! (Minion Reflector)
WolfPackXV
☆☆☆☆☆ (0.0/5.0)
mistmeadow witch and nevermaker or mulldrifter
Digit
★★★★☆ (4.3/5.0) (3 votes)
The activation cost is just too high, and, most often, I fear I'd end up using her own ability to save herself. It comes down to this:
What you fear the most: Not having enough mana to activate her and cast a counterspell.
What she fears the most: Night of Souls' Betrayal.
Qazior
★★★★☆ (4.0/5.0) (2 votes)
It's casting cost and ability's cost should be switched, and it should get at least 1/2 body then, propably not bigger because the ability would be quite powerful by then
iPotato
★★★★★ (5.0/5.0) (2 votes)
Good card. Ability's expensive, but she only costs 2, which isn't bad for a card that your opponents will most likely go out of their way to respond to... and until they do you feel a little more at ease and pull off some fun combos in the process.
HairlessThoctar
★★★★★ (5.0/5.0) (2 votes)
The cost is expensive, but repeatable Momentary Blink is very strong.
OpenSeasonNoobs
★★★★★ (5.0/5.0) (2 votes)
Allies?
channelblaze
☆☆☆☆☆ (0.0/5.0)
Lark ftw!
Shuttle
★★★★☆ (4.8/5.0) (2 votes)
I'd say she's built to work with the Springjack Shepherd to quickly create a wall of goats for an opponent to wade through. Would be nicer if the cost were a bit cheaper though.
gelleetin
★★★★★ (5.0/5.0) (2 votes)
One more card for my Training Grounds wizard deck :)
iSlapTrees
☆☆☆☆☆ (0.0/5.0)
4 mana, save target unearthed creature :)
DacenOctavio
★★★★★ (5.0/5.0) (2 votes)
Sup Venser.
Shiizu
★★★★★ (5.0/5.0) (1 vote)
Those complaining about it haven't had enough experience with it. This ability is so expensive because of how incredibly powerful it is.

Let's go over the extent of what this ability can do:
1) Protect a creature from removal including itself
2) Abuse ETB triggers
3) Remove possible blockers and prevent gang-blocking
4) Disenchant many auras
5) Exile tokens
6) Randomly hose cards like hydras/control effects/desolation angel/etc

In other words: it'll dominate creature combat and protect all of your dudes, including itself. The cost is entirely justified. And it's actually still on the low side. This card will just dominate the game when you can activate it at least twice a turn.
Emperorben88
★★★★★ (5.0/5.0) (1 vote)
I enjoy the sheer irritation of this card. The Kor Sanctifiers and Enchanted Evening in conjunction with this baby is a sight to see. If you wish to amuse yourself, try this card with Stonehorn Dignitary. Your opponents will not be so amused
Phaeoxen
☆☆☆☆☆ (0.0/5.0)
Fun, powerful, balanced, and something to do on turn 2 in EDH that can quite easily be relevant late game.

4/5

...and not just because I think she's got a rather high creepy-cute factor.
Manji187
★★★★★ (5.0/5.0) (1 vote)
You know what she ALSO does? She returns stolen creatures.

In EDH, if someone takes your Consecrated Sphinx with say Bribery...you can reply with "2WB: Thank you for casting it from my deck for me".
Szalen
☆☆☆☆☆ (0.0/5.0)
Kithkin are soooooo cute <333 and this lil witch can DEVASTATE plans or form new ones late game, at the BLINK of an eye!