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Magic: The Gathering Card Comments Archive

Summon the School

Multiverse ID: 143684

Summon the School

Comments (12)

ohthecommotion
★★★★★ (5.0/5.0) (3 votes)
This, Intruder Alarm, and Earthcraft for INFINITE MERFOLK...EVENTUALLY.
PEVE_O
☆☆☆☆☆ (0.0/5.0)
do you have to tap the merfolk as you cast it to return it, or is it a graveyard ability?
Alqatrkapa
★★★★☆ (4.5/5.0) (2 votes)
@PEVE_O, it is a graveyard ability, so its not like buyback where you have to pay when you cast it.
Mata_Hari
★★★★★ (5.0/5.0) (2 votes)
Gets stupid (and shoots an arrow like Cupid) really, really fast.
masonthekiller
★★★★☆ (4.7/5.0) (3 votes)
If you're looking for insane merfolk combos, this is definitely your first pick.
DacenOctavio
★★★★★ (5.0/5.0) (1 vote)
Lullmage Mentor.
MasterNeo7
☆☆☆☆☆ (0.0/5.0)
Can I tap Merrow Commerce to graveyard ability of Summon the school. (Merrow Commerce, tribal enchantment-merfolk)
Totema
☆☆☆☆☆ (0.0/5.0)
It's possible to cast this indefinitely with a combination of Stonybrook Bannerets and at least one Merrow Reejerey, along with Intruder Alarm to keep your merfolk untapped. The bannerets will reduce the card cost and the Merfolk Reejerey will let you untap your spent lands, while Intruder Alarm will let you tap your merfolk freely, since they all become untapped when this resolves anyway. Best of all, all these cards are already great in a merrow deck.
Kirbster
☆☆☆☆☆ (0.0/5.0)
Patron Wizard appreciates that it is a school for wizards.
MizziumSculptor444
☆☆☆☆☆ (0.0/5.0)
I can vouch for how ridiculous this gets. In a good merfolk deck, if you have an even slightly adequate wall built to protect you, you can build up hundreds of merfolk by turn 6. Combining this with "enter the battlefield" abilities of other merfolk, like Reejerey, can make it a game ender.