The revamped reprint of one of my favorite creatures of all time. They definitely did her justice with her gorgeous new art and bad-ass flavor text. Popping this out of a pack is a joy no matter what kind of player you are.
KnightLord77
★★★☆☆ (3.9/5.0)(4 votes)
BEAUTIFUL ARTWORK!!! And I was so glad to see that they had the same artist who did the card's original artwork do the artwork again for its reprint! Matthew D. Wilson is truly talented!
As far as the card's functionality and playability, it's a little overpriced, but worth it. Besides, by the time you are able to play Reya Dawnbringer, you will more than likely have a number of creature cards in your graveyard that are worth bringing back to the battlefield. It would be nice if her Power were at least 5, though.
darkhissatsu
★★☆☆☆ (2.8/5.0)(2 votes)
I only have one of these but I'm always relieve when I draw this. You're dead!
powerdude
★★☆☆☆ (2.8/5.0)(2 votes)
great ability, rediculus casting cost
Henrietta
★★★☆☆ (3.0/5.0)(1 vote)
Severely outclassed by Sheoldred, Whispering One now, although that is obviously black and this is white.
BegleOne
☆☆☆☆☆ (0.5/5.0)(2 votes)
The problem with Reya is that in a reanimation deck, it's always better to reanimate the kill card directly, rather than reanimating Reya and letting her resurrect your kill card a turn later.
I propose the following solutions to the problem:
Reya the Epic - {6}{W}{W}{W} Creature- Angel - 4/6 Flying, Protection from CMC 2 and less At the beginning of your upkeep, return ALL creatures from your graveyard to the battlefield. If Reya would be put into a graveyard, exile Reya instead.
Reya the Titan - {6}{W}{W}{W} Creature- Angel - 4/6 Flying, Indestructible When Reya enters the battlefield or attacks, return target creature from your graveyard to the battlefield.
Reya the Renewer - {6}{W}{W}{W} Creature- Angel - 4/6 Flying, Vigilance When you cast Reya, destroy all creatures. They can't be regenerated. Then return all creatures from all graveyards to the battlefield under your control. All creatures you control are white. If a creature is placed into the graveyard from the battlefield, instead return it to the battlefield under your control.
Still a good card though, 5/5 just for flavor and art.
RunedServitor
★☆☆☆☆ (1.5/5.0)(2 votes)
For nine mana I'd prefer to have Iona, Shield of Emeria or Blazing Archon. Both of those are also better if for whatever reason you're not planning on paying nine mana.
Powerofone
★★☆☆☆ (2.5/5.0)(1 vote)
I love the artwork for both the reprint and the original (I have the Invasion version) and appreciate that Mr. Wilson did the reprint artwork as well.
I like to get this into play early through a simple Wild Mongrel or Tireless Tribe discard --> Breath of Life, and then keep discarding creatures through the Mongrel/Tribe, bringing them back through Reya. In a G/W angel/fatty deck, this can be very effective when it works out. It's simple, but effective.
Manite
☆☆☆☆☆ (0.0/5.0)
My favorite Angel. She's isn't a frustrating control card or dumbly overpushed beatstick but simply a cool legend with a potentially helpful ability. That said, she would make for an interesting addition to any reanimator deck since you can just reanimate her first, then start bringing everything else back from the dead.
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
That flavor text reminds me of Bane.
When Dominaria is in ashes, you have my permission to die.
Comments (13)
As far as the card's functionality and playability, it's a little overpriced, but worth it. Besides, by the time you are able to play Reya Dawnbringer, you will more than likely have a number of creature cards in your graveyard that are worth bringing back to the battlefield. It would be nice if her Power were at least 5, though.
I propose the following solutions to the problem:
Reya the Epic - {6}{W}{W}{W}
Creature- Angel - 4/6
Flying, Protection from CMC 2 and less
At the beginning of your upkeep, return ALL creatures from your graveyard to the battlefield.
If Reya would be put into a graveyard, exile Reya instead.
Reya the Titan - {6}{W}{W}{W}
Creature- Angel - 4/6
Flying, Indestructible
When Reya enters the battlefield or attacks, return target creature from your graveyard to the battlefield.
Reya the Renewer - {6}{W}{W}{W}
Creature- Angel - 4/6
Flying, Vigilance
When you cast Reya, destroy all creatures. They can't be regenerated. Then return all creatures from all graveyards to the battlefield under your control.
All creatures you control are white. If a creature is placed into the graveyard from the battlefield, instead return it to the battlefield under your control.
Still a good card though, 5/5 just for flavor and art.
I like to get this into play early through a simple Wild Mongrel or Tireless Tribe discard --> Breath of Life, and then keep discarding creatures through the Mongrel/Tribe, bringing them back through Reya. In a G/W angel/fatty deck, this can be very effective when it works out.
It's simple, but effective.
When Dominaria is in ashes, you have my permission to die.