lol, Hey guys, how about making 10 teams each with 5 players multiplayer?
HairlessThoctar
★★★☆☆ (3.0/5.0)(1 vote)
The sheer number of players need to make this card even remotely playable is laughable. Though I would love to see that game. Though it would still be worse than Congregate.
A3Kitsune
★★★★★ (5.0/5.0)(1 vote)
8 life for 1 mana in a 4-player game. Very good.
For 1 mana, 6 or even 4 life is good.
More than 4 in the game? Great. Now break out that Shahrazad and that Enter the Dungeon.
supershawn
★★★★★ (5.0/5.0)(5 votes)
so who else playes games with 8 to 14 players and no range of influence? I know I sure do!
Imperialstonedragon
★☆☆☆☆ (1.0/5.0)(1 vote)
creepy spirits from fear sticking kamhamehas in me give only one friggin HP?! why you...
Crag-Hack
☆☆☆☆☆ (0.0/5.0)
I think it's one of the few cards than can be casted turn one off of nothing but a land drop and can gain you 10000 life. I'd like to see someone gain 10000 life off this card XD
Zan-zan-zawa-veia
☆☆☆☆☆ (0.0/5.0)
The wording on this card heralded the end of human syntax in Magic. =P
Condor_96
★★★★★ (5.0/5.0)(6 votes)
To-do list: organize a 75-player Magic game. Play this turn 1.
Dr.Pingas
★★★★★ (5.0/5.0)(2 votes)
I think the fact that it's 1 white mana is what gives this card it's power; take it to scale. Even In a standard game, you're gaining 4 life off 1 white mana. That's better than Healing Salve.
atemu1234
★★★☆☆ (3.0/5.0)(1 vote)
Me and my friends once hosted a twenty player multiplayer, I sideboarded this. True story.
Comments (14)
As I was about to say...
Though I would love to see that game.
Though it would still be worse than Congregate.
For 1 mana, 6 or even 4 life is good.
More than 4 in the game? Great. Now break out that Shahrazad and that Enter the Dungeon.
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/ftl/96