@FFXIK Actually tokens trigger "put into graveyard" effects before they cease to exist. Thus the Tombstone Stairwell should work.
rulesinquisitor
★★★★★ (5.0/5.0)(3 votes)
FFXIK: pumaman and holgir are correct. Tokens cease to exist if they end up in any zone other than the battlefield (owner's hand or graveyard, usually), but they DO trigger any applicable abilities before disappearing. So, zombie tokens from Tombstone Stairwell or Zombie Infestation would trigger Vengeful Dead's ability if they were destroyed by the Stairwell leaving play or if they were sacked by Nantuko Husk's ability, as GruesomeGoo suggested. They would not, however, count toward Mortivore's P/T or any other card that cared about the number of creatures in a graveyard, because they would no longer exist once they leave play. Even a "flicker" effect, like Venser, the Sojourner's first ability would effectively exile token permanents, permanently.
applecorn
★★★★☆ (4.8/5.0)(3 votes)
@FFXIK 110.5f A token that’s phased out, or that’s in a zone other than the battlefield, ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered abilities will trigger before the token ceases to exist.)
kabal363
★★★★★ (5.0/5.0)(2 votes)
If it dies at the same time as 20 other creatures (Day of Judgment) will it give me 21 life and essentially kill my opponent?
FFXIK
☆☆☆☆☆ (0.0/5.0)
The rules I was quoting from were quite old. "If any effect takes a token out of play, remove it from the game. You can't send a token to the graveyard, return it to your hand, or otherwise maintain it out of play.
That excerpt is taken from a rules insert in the Ice Age expansion. Proof that I was out of the loop for far to long and proved my ignorance on the newer rule revisions that have come about since then. I have since gotten quite familliar with the rulebook in hope to keep this kind of thing from happening again.
@kabal363 Not quite. This guy doesn't heal you, but other than that, yes. You will basically kill all your opponents.
I'm surprised that there are so few comments on this card. It's one of the best zombie tribal cards out there - especially for its price.
I use it in my pauper zombie EDH deck and in my horde deck. It makes kill zombies painful, and makes wrath effects suicide.
greeneking79
☆☆☆☆☆ (0.0/5.0)
i dont care how good he is, he looks ridiculous and will not be going in any zombie deck of mine. now cadaverous knight, shepherd of rot, walking dead, zombie trailblazer, those are nice respectable looking zombies not silly art like this turd made for 12 year olds.
Comments (12)
110.5f A token that’s phased out, or that’s in a zone other than the battlefield, ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered abilities will trigger before the token ceases to exist.)
That excerpt is taken from a rules insert in the Ice Age expansion. Proof that I was out of the loop for far to long and proved my ignorance on the newer rule revisions that have come about since then. I have since gotten quite familliar with the rulebook in hope to keep this kind of thing from happening again.
Not quite. This guy doesn't heal you, but other than that, yes. You will basically kill all your opponents.
I'm surprised that there are so few comments on this card. It's one of the best zombie tribal cards out there - especially for its price.
I use it in my pauper zombie EDH deck and in my horde deck. It makes kill zombies painful, and makes wrath effects suicide.
i dont care how good he is, he looks ridiculous and will not be going in any zombie deck of mine. now cadaverous knight, shepherd of rot, walking dead, zombie trailblazer, those are nice respectable looking zombies not silly art like this turd made for 12 year olds.