Pointed Discussion

Magic: The Gathering Card Comments Archive

Devour Flesh

Multiverse ID: 366379

Devour Flesh

Comments (40)

SirWhetcastleKibbs
★★★★☆ (4.3/5.0) (6 votes)
Tune in this May for the exciting conclusion to Splatter Thug's story!

... I hope.
lorendorky
★★★★☆ (4.8/5.0) (11 votes)
Just WOW. This seems more balanced than Diabolic Edict and even more... wait for it, flavorful.
Trygon_Predator
★★★★☆ (4.5/5.0) (5 votes)
"Hmm... tastes like chicken".
AlphaWolfs
★★★☆☆ (3.0/5.0) (2 votes)
.... Grisly Spectacle and this card.....
BLACK IS VERY DISTURBING IN THIS DECK!!!!
SyntheticDreamer
★★★★☆ (4.5/5.0) (5 votes)
This card is flavorful. I mean, it's finger lickin' good. Well, sort of. It's Diabolic Edict with a drawback. It's okay, I guess.
Cyberium
★★★☆☆ (3.0/5.0) (2 votes)
The effect is good, and the flavor is great.
Purplerooster
★★★★☆ (4.2/5.0) (2 votes)
A justification for cannabilism? Never thought I'd see the day.
KilnFiend
☆☆☆☆☆ (0.0/5.0)
This Card is amazing for Standard and might see play in some modern decks too. Diabolic Edict was much missed and people seem to forget that life is usually pointless until you get to the last point.
ravenclaw567
★★☆☆☆ (2.9/5.0) (4 votes)
whenever you cast this you should have to say "OM NOM NOM NOM NOM" (one nom for every life gained)
Oatbran
★★★☆☆ (3.5/5.0) (3 votes)
I originally thought a worse tribute to hunger, and then i realized that you can target yourself. Chump block and heal my life.
NuckChorris
☆☆☆☆☆ (0.0/5.0)
Devour Flesh is for the simpletons, Tribute to Hunger is for the more discerning player.
RedJaron
☆☆☆☆☆ (0.0/5.0)
Love the effect, though the name and art are a little disturbing. Very useful, cheap, fast, can get around hexproof, regen, and indestructible.
Goatllama
☆☆☆☆☆ (0.0/5.0)
Woah, how did I miss the new Edict? Pretty cool!
Dabok
☆☆☆☆☆ (0.0/5.0)
@Purplerooster Not only that, but also justifies suicide, self-mutilation, insanity, narcissism and....human nature?
Ferlord
☆☆☆☆☆ (0.0/5.0)
Remember which colours this is in?
Do you also remember which guild doesn't care about how much life a player has?

I don't think the "They gain life" aspect will turn players off of this in Limited... well, at least Dimir players.
pedrodyl
☆☆☆☆☆ (0.0/5.0)
I feel spoiled by Diabolic Edict because I started to think this card wasn't good, but it is. I'll give it a 3.5.
kenwakooo
☆☆☆☆☆ (0.0/5.0)
Good to have an edict back in standard for hexproof creatures; oh, and the flavor text is freakin' hilarious!
TPmanW
☆☆☆☆☆ (0.0/5.0)
Whenever you cast this on an attacking creature you have to say "and then I make you eat your (cardname)".
Other options include:
"Eat skyjek!"
"Eww you ate a bug."
and, "Did you just eat your guildmaster?"
chainsmoker
☆☆☆☆☆ (0.0/5.0)
You need not worry about them gaining life if you are a mill deck.
Soineanta
☆☆☆☆☆ (0.0/5.0)
It's an Edict in standard right now that's cheap & effective. Better removal in the format? I think so. But this gets around hexproof. Life total rising is a fair price and a non-issue almost every time. Very solid side board card. 4.5/5
bagilis
☆☆☆☆☆ (0.0/5.0)
Excellent card. Will be used in Controllish decks, where the life gain for the opponent is a total non-issue. Esper Control here we go!
Odee
☆☆☆☆☆ (0.0/5.0)
Player A - I play Devour Flesh on you.
Player B - I sacrifice my best blocker and gain x life, thank you very much.
Player A - I play Skullcrack, you get NOTHING!!!
arcmamon
☆☆☆☆☆ (0.0/5.0)
The guy on the art is rakdos shred-freak?....edict in standard
Rampage_Jackson
★★★☆☆ (3.5/5.0) (1 vote)
Good in exactly 1 constructed format. Therefore 3-4 stars out of five.
majinara
☆☆☆☆☆ (0.0/5.0)
This card is good, though worse than most old edicts. Instant speed sacrifice is always useful.
HowardTreesong
☆☆☆☆☆ (0.0/5.0)
Versatile, either get rid of something of yours for emergency life, or choose an opportune moment to force an opponent to sacrifice an otherwise indestructible or hexproof creature. It'll be an important sideboard card against certain decks I'm sure.
Splizer
☆☆☆☆☆ (0.0/5.0)
Instant speed. That is exceptionally versatile in the right deck. I play it in Black/Blue control/mill and it works wonders as cheap, splashable removal that can knock out a lonesome creature before they play another one and stop me. The lifegain shouldn't be a trouble if this thing can get you the upper hand.
myztikrice
★★☆☆☆ (2.8/5.0) (2 votes)
@greatspearman Unless sacc'ing their nonworst creature literally prevented them from dying that turn then no, they are not more likely.
Lifegainwithbite
★★☆☆☆ (2.8/5.0) (2 votes)
@greatspearman: Unless they're about to die, if they're playing in any competitive environment, they will always sac the less useful creature. That's not being attached to your creatures; that's just understanding that board presence is more important than life total which is something every competitive player has to realise. Lifegain is nothing compared to board position.
Continue
★★★★☆ (4.8/5.0) (5 votes)
Not strictly worse than Diabolic Edict, since there are cases in which you might want to sac your own guy.
greatspearman
☆☆☆☆☆ (0.0/5.0)
@Odee: Just remember to cast Skullcrack before they sacrifice their creature. Once Devour Flesh starts to Resolve, it's too late to stop the life gain.

This card is better than people give it credit for. With Diabolic Edict, they're just going to sac their worst creature. With the life gain clause, they're more likely to sac a better creature than they normally would. Naturally, this doesn't make a difference if they only have one creature. 4 stars

@Myztikrice: Yes, they ARE. Lifegain CAN motivate someone to sac a better creature, regardless of the imminence of their death. It's not as though I said they'd definitely sacrifice a better creature, just more likely. It depends on the deck you're playing against and how attached they are to their creatures. You seem to be very attached to your creatures.

@Lifegainwithbite: Assuming board stat is more important is a mistake, and make sweeping general statements as such is naive. Note that I'm not saying this card is better than Edict at all. I'm just pointing out pros and cons. besides, i would rather keep, say, a deathrite shaman over, say, Loxodon Smiter.

EDIT: I also forgot to mention that you could also use this to sac one of your own creatures, and gain life as a bonus, instead of losing 1 like with Geth's Verdict, for instance.

Zylo-
☆☆☆☆☆ (0.0/5.0)
Mono black or dual colour decks can easily run Geth's Verdict. I play Esper decks so this is the better card for Esper due to having 3 colours and needing the mana costing cost to be appropriate so I can reliably cast this turn 2.

Yes, Diabolic Edict is a better card, but it's not modern.

There is no point in comparing modern cards to vintage cards... It makes no sense and I don't understand why so many people here feel like they should. It is so irrelevant when evaluating a card.

Do you compare modern draw spells to Ancestral Recall? No, because that would be stupid.
Kestrelio
☆☆☆☆☆ (0.0/5.0)
Might make an interesting removal choice for Black Infect decks. Let your opponents gain all the life they damn well please.
Sucal
☆☆☆☆☆ (0.0/5.0)
Use with Erebos, God of the Dead. Downside... what downside?
Drewskithelegend
☆☆☆☆☆ (0.0/5.0)
Mono-black is running this over Doom Blade right now and it's easy to see why. This stops or at least hinders an on-curve Pack Rats and, more importantly, can kill black creatures. Quite good for a common at least, and that second ability is pretty useful to gain life in a pinch as well.
ecthemage
☆☆☆☆☆ (0.0/5.0)
looks like that guy from far cry 3
DmitryM
☆☆☆☆☆ (0.0/5.0)
Well... since I can't do anything to your True-Name nemesis, i'll force you to eat it yourself.
Luchian-D
☆☆☆☆☆ (0.0/5.0)
Situationally better than Diabolic Edict. The situation : You have Rain of Gore on the battlefield. Then the card reads "Target player sacrifices a creature, then LOSES life equal to that creature's toughness."