I absolutely love this card! Best used on one's self followed by living death.
stygimoloch
★★☆☆☆ (2.0/5.0)(1 vote)
Rather randomly, I just got a Chinese-language copy of this today. My local game store got a cheap box in, and I bought up most of them since I loved Odyssey back in the day. ^_^
thelittleupsman
★★☆☆☆ (2.0/5.0)(1 vote)
none of my friends will play with me if they know i have this in a deck...
FugimSky
★★☆☆☆ (2.0/5.0)(1 vote)
best card ever, i love this one the most, and it has won me countless amounts of games.
kilovortex
★★★★☆ (4.0/5.0)(3 votes)
i always love playning this on my friends and then hitting them with haunting echoes !!
Ideatog
★★★★★ (5.0/5.0)(1 vote)
@ kilovortex: Indeed. I've been on the receiving end of that dick move multiple times. Not really fun.
Now don't get me wrong, Traumatize is a great card. However, aside from not being very fun for the victim, it also disrupts the game overmuch. With normal mill like Tome Scour or Glimpse the Unthinkable you just count off the top X cards. With Traumatize, the receiving player has to count his library without looking at it or changing the order and then mill X cards.
In practice, more annoying than anything, especially since most players just scoop afterward anyway.
land_comment
★★☆☆☆ (2.0/5.0)(2 votes)
Broken mill.
OmegaSerris
★☆☆☆☆ (1.8/5.0)(2 votes)
@Ideatog
If you are playing casually, just sort your deck into two piles. Alternate putting the top card of your deck into one pile at a time. Keep in mind the pile you start with, this one will be your deck. The second pile goes to the graveyard. See, if you have an even number of cards, the piles will be equal so it doesn't matter. If you have an odd number, the first pile will be the pile you should end with, hence be the 'rounded up' (one more card) pile making the second the 'rounded down.'
Sounds more complicated than it is, but my friend played Mill in EDH. This method got me through my EDH deck in under a minute. Again, this is a casual thing, since deck order isn't taken into account. If you know the top or bottom order of cards, you probably want to do things the hard way.
I got hit by this once and still managed to win the game. Was terrified when it went off though, was staring at like 10 or so cards left in my library by the end... god bless burn is all I can say.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
It's alright. Unfortunately this is an expensive card to cast and *can never* finish the game, meaning that you go through the excruciating practice of counting your deck, then counting half your deck off for little effect. IMO if you're doing it for the sake of milling, I'd recommend building around sanity grinding or just cheap mill cards.
That said, aside from counting, this is a fun effect and really flashy; but most of the time you'll get more cards out of a T1 hedron crab or so. They should only be at ~20 cards by T5 anyway making this a glimpse the unthinkable
My very first deck was a combo deck filled with Clockspinning, Living End, and Traumatize and tons of off-color slivers. It was pretty bad.
ale86
☆☆☆☆☆ (0.5/5.0)(1 vote)
So incredibly broken in like five ways. One of the most hated cards ever.
KiteX3
☆☆☆☆☆ (0.0/5.0)
@OmegaSerris As an improvement on that method: pick up your library, then alternate between placing the bottom card of that pile face-down back onto your library pile and the top card of that pile into your graveyard. With that modification, the method matches every technical detail of Traumatize while also avoiding any time-consuming counting; though I do estimate it requires a bit more dexterity, and explaining the method to a stranger will probably negate any time savings.
Comments (13)
Now don't get me wrong, Traumatize is a great card. However, aside from not being very fun for the victim, it also disrupts the game overmuch. With normal mill like Tome Scour or Glimpse the Unthinkable you just count off the top X cards. With Traumatize, the receiving player has to count his library without looking at it or changing the order and then mill X cards.
In practice, more annoying than anything, especially since most players just scoop afterward anyway.
If you are playing casually, just sort your deck into two piles. Alternate putting the top card of your deck into one pile at a time. Keep in mind the pile you start with, this one will be your deck. The second pile goes to the graveyard. See, if you have an even number of cards, the piles will be equal so it doesn't matter. If you have an odd number, the first pile will be the pile you should end with, hence be the 'rounded up' (one more card) pile making the second the 'rounded down.'
Sounds more complicated than it is, but my friend played Mill in EDH. This method got me through my EDH deck in under a minute. Again, this is a casual thing, since deck order isn't taken into account. If you know the top or bottom order of cards, you probably want to do things the hard way.
That said, aside from counting, this is a fun effect and really flashy; but most of the time you'll get more cards out of a T1 hedron crab or so. They should only be at ~20 cards by T5 anyway making this a glimpse the unthinkable
My very first deck was a combo deck filled with Clockspinning, Living End, and Traumatize and tons of off-color slivers. It was pretty bad.