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Magic: The Gathering Card Comments Archive

Elemental Augury

Multiverse ID: 2722

Elemental Augury

Comments (14)

theDAYtheMUSICdied
★☆☆☆☆ (1.5/5.0) (2 votes)
Just like Sensei's Top. Except bad.
MightyMortox
★★★★☆ (4.2/5.0) (2 votes)
No this card can be useful at times. If you manage to play it turn 3 and then use it on turn 4 you can basically use it offensively to keep your opponent mana screwed or left with no creatures.
GrimGorgonBC
☆☆☆☆☆ (0.0/5.0)
exactly, and with a cathartic adept u card get rid of the cards u want.
FragNutMK1
★★★★★ (5.0/5.0) (4 votes)
Haha, this thing messes with Senseis Top so much it's hilarious. They tap their 1, attempt to draw, then you put the top 3 cards down. Rinse and repeat, no more sensei's top for them...or land for that matter.
AmericanVigor
★★★★★ (5.0/5.0) (1 vote)
Better than Sensei's Divining Top in many ways.

You can rearrange the libraries of OTHER PLAYERS and screw them over.

Great card!
Lavrant
★★★☆☆ (3.0/5.0) (1 vote)
I loved this back in the day, but how is it at all black or red?
Paladin85
★★★★★ (5.0/5.0) (3 votes)
Well Sensei's Divining Top is banned whilst this card is in the colours of offensive control/mill/burn

Use during mid game to lock opponent's draw for a measly 3 colourless. The casting cost however is a bit restrictive and will depend on what type of mana fixers you run

3.5/5
Jannissary
★★★★★ (5.0/5.0) (2 votes)
Actually pretty good for its block.

I wouldn't mind seeing this sort of mechanic again, but then again, this is some serious control. You're basically telling your opponent which out of the next three cards you'd rather he draws for the rest of the game. Repeatable library control is not fun.

Lord_Ascapelion
☆☆☆☆☆ (0.0/5.0)
Hard to cast, but geez, once this gets going, it could be a horrendously unfun card to play against- no more land, no more creatures and with some source of repeatable mill, you could deny your opponent absolutely everything they need.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
At first glance this card looks pricey, but when you realize the lockdown potential this single card can produce, it's cost makes perfect sense. And with enough discard and/counterspells, you can effectively deny your opponent the ability to play. Even better, it can protect itself from by not letting your opponent draw into proper removal.

Also, works hilariously against Miracle cards.
Nagoragama
☆☆☆☆☆ (0.0/5.0)
I really love this card. In my Crosis, the Purger Commander deck, at the end of my opponents' turns I can rearrange the draws of any number of players, helping myself and my allies, and screwing up my opponent's day. Obviously not playable for serious constructed play, but in multiplayer casual games the card is a blast.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
@Lavrant
Black and blue both manipulate the tops of libraries (however rare it may be), but that includes via milling/exiling cards, which is clearly {B}{U}. Manipulating the top can be seen in Misinformation and Portent.

The red? Don't know, this thing doesn't do anything but look at the top three (which is essentially a random assortment of 3 cards) so unlike some cards, like misinformation, or those that put target creature on top of a library, you have no control over what is there. This is a bit of a stretch, but the best I can do. This is "mildly chaotic" is what I'm trying to say.
switchblade44
☆☆☆☆☆ (0.0/5.0)
i don't know what that rhinoceros wizard is smoking but i want some
SkyknightXi
★★★★★ (5.0/5.0) (1 vote)
The red is perhaps understandable in the form of messing with your opponent's card order, giving them a little taste of chaos. The revealing part was prefigured in Orcish Spy, anyway. As to the black...pure glue. Considering that this was printed at a time when WotC was REALLY looking at opposed color cooperation askance (notice that neither the Adarkar Wastes cycle nor the Land Cap cycle had any opposed color pairs), this, along with the other tricolors (Merieke ri Berit, Earthlink, Fiery Justice, and at least thematically, Storm Spirit) in the set, make much more sense if you think of them as actually UR, WB, BG, RW, and GU. But because of how intense WotC regarded color enmity then, they all needed their common allied color to be included as a mediator of sorts.