Not bad at all; You can either snag a land and a card early game, or drop a 6/5 late game.
Eved
★★★★★ (5.0/5.0)(1 vote)
Thining my deck by two cards for . A solid body if I need it late game. And pauper legal too.
Cyberium
★★★★★ (5.0/5.0)(1 vote)
Why the hell is this card rated so low? It deserves at least a 4, if not more. A creature that could discard for land and card at 2G is great no matter what. People give higher rating for Kodama's Reach, why not this?
Talcos
★★★★★ (5.0/5.0)(4 votes)
This is a superb card. When cycled, it draws two cards (one of which will be a land), and it can't be countered save for Stifle and the like. It also has the added functionality of being as a 6/5 for 7.
Tommy9898
★★★★★ (5.0/5.0)(1 vote)
Yeah, you can just consider him the green divination. You usually draw at least one land with divination anyways. And it can be a huge guy late game too, if you're into that sort of thing.
firechao
★★★★★ (5.0/5.0)(2 votes)
On top of being incredibly useful, it has great art!
tcollins
★★★★★ (5.0/5.0)(1 vote)
Counsel of the Soratami in green. At instant speed, and late game he can be a creature when you need him.
5/5
Nukeleo
★★★★★ (5.0/5.0)(1 vote)
A great utility creature for Pauper. Sadly low rating.
jonb86
★★☆☆☆ (2.8/5.0)(2 votes)
he goes in 100% of all EDH decks playing green and back when he was in Standard, was in almost 100% of all green decks; I can even see people playing 3 or 4 of these in Legacy just because of the incredible uncounterable card advantage for 3. This card is just way too good not to play.
adinsx3
★★★★★ (5.0/5.0)(1 vote)
At first I wasn't to impressed when I read this card, but that was because I was focusing on it's p/t and mana cost, on not on the cycling cost + cycling ability. This card is *primarily* a card-draw + mana fetch card, and it's body is secondary, but still very important.
Comments (13)
5/5
An incredibly versatile card.