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Magic: The Gathering Card Comments Archive

Goblin Grenade

Multiverse ID: 1953

Goblin Grenade

Comments (13)

UNBAN_SHAHRAZAD
★★★★☆ (4.8/5.0) (2 votes)
Stupid good. Any Goblin deck needs 4 without question.
FragNutMK1
★★★★★ (5.0/5.0) (1 vote)
Heh, nothing like popping 2 or 3 of these off at a time and watching your opp's eyes bug out.
Ace8792
★★☆☆☆ (2.8/5.0) (2 votes)
One of the best cards ever costs 2 red to deal 5 damage one for Goblin Grenade and one for a goblin so sac.
ropebreezy
☆☆☆☆☆ (0.5/5.0) (3 votes)
Very good in Goblin decks, but nothing else. 4/5
Weretarrasque
★★★★★ (5.0/5.0) (1 vote)
Borderline broken, especially with Boggarts. Hell, Fodder Cannon was bad enough!

Thankfully, recursion on this is somewhat slim, given the nature of most Goblin decks. Still, hurts like a mother.
Mike-C
★★★★★ (5.0/5.0) (1 vote)
Just 1 measly kuldotha rebirth plus 3 of these = 15 damage for a total of 5 but possibly only 4 cmc (3 for the 3 grenades, 1 for Kuldotha rebirth & 0-1 for the artifact you sac'd for the rebirthing. Wowsers!!!
BastianQoU
★★★★★ (5.0/5.0) (2 votes)
@ Zestu:
Except that it wouldn't. You can't sac more than one goblin to increase damage potential.
If i misunderstood you theory, my bad, but yea. You'd need three of these to get 15 damage.
ZestuXIII
★★★★★ (5.0/5.0) (1 vote)
Excellent with Kuldotha Rebirth. A potential 15 for RedRed on turn 2.
Do like.

Edit: @Bastian: I think I meant to type 13. Swing in for 3, then postcombat cast both Grenades. Or I may have miscounted. Unless we have three Memnites on the ground turn 1. Which could be a top-deck hand. But I didn't mention it, so I doubt I was thinking that.
Still, Fireblast and Reverberate for 8 still pales in comparison, and sets your curve back (Tap for RedRed, sac the Mountains for Fireblast, then Reverberate with floating mana).
I'm sticking to my theory that this could be the best Burn combo available. Best in Standard, without a doubt.
Lord_of_Tresserhorn
☆☆☆☆☆ (0.0/5.0)
So, is this card creepy now, or what??
Radagast
☆☆☆☆☆ (0.0/5.0)
The very defintion of what Goblins are good for - blowing stuff up.
blazestudios23
☆☆☆☆☆ (0.0/5.0)
This was the rarest of all things in Fallen Empires, a good card that could actually be used in a game.
Lifegainwithbite
☆☆☆☆☆ (0.0/5.0)
If it were an instant, it'd be horrifyingly broken. As is, it's a great card but I wouldnt say broken.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
The number of T3 wins you can get between this and Fireblast are amazing. Just this + Goblin Guide = 11 damage T3. If your other 4 mana gets you just 9 damage you won.

I'm still surprised "Goblin Burn" isn't a thing.