This guy is an unassuming monster. He gets even better when you drop down a Master of Etherium or two.
SavageBrain89
★★☆☆☆ (2.8/5.0)(3 votes)
Master of Etherium makes this card great. Other than combo with the Master there really isn't anything to great about this card; its activated ability can only be played once, forcing players to find other ways to increase its pitiful toughness.
dumbo
★★★☆☆ (3.6/5.0)(4 votes)
Exalted works out ok with him.
HairlessThoctar
★★★☆☆ (3.5/5.0)(4 votes)
I don't know why this is rated so very low. 2 for a 3 power flyer is amazing.
even better with pumps.
Kryptnyt
★★★★☆ (4.6/5.0)(12 votes)
What Are You Guys Saying Master Of Etherium Makes Every Card Great
BobTheBuillder
★★★★★ (5.0/5.0)(7 votes)
why the low rating? it's a white storm crow
Guntz1092
★★☆☆☆ (2.8/5.0)(2 votes)
decent card; its 2.9 rating is undeserved
1/2 flyer for 2? not bad; decent toughness to allow it to survive 1/1 flying blockers, and if unblocked, u hit for 3. i dont know about you, but i would throw a 1/1 flier to block this guy from hitting me.
Request
★★★★★ (5.0/5.0)(1 vote)
I love this guy. The art, the flavor, the P/T, the feel of it. it just feels so right to me.
Aen3ma
★★★★☆ (4.0/5.0)(1 vote)
i realize its not that great of a card, but i just love this little guy and i have no idea why. maybe its the art? idk hes just awesome
BlackAlbino
★★★★☆ (4.5/5.0)(1 vote)
darklit + slagwurm armor + some extra swamps = 3 to 15 toughness. it doesnt need to be slagwurm either, anything that gives a nice toughness boost like holy strength. this card can be a decent threat with any number of simple combos.
ROBRAM89
★★★☆☆ (3.3/5.0)(3 votes)
For 1W it's a 1/2 flier. That's an underrated build, outside the Cult of the Storm Crow anyway. And for B, it becomes a 3/1 flier, which is vulnerable, but a flier is only so vulnerable in combat, especially on the third turn.
A 3-power flier on turn three is damn decent.
Hayw00d0909
★★☆☆☆ (2.8/5.0)(2 votes)
A well-bodied, well-costed, flexible, artifact-flyer with awesome artwork gets a 3/5 nowadays?
I see no reason at all to rate this any lower than a 4.
Very good card. The only real complaint that I can see being waged against it is the extra vulnerability to removal which comes from being an Artifact and a Creature, but still.
Kirbster
★★★★★ (5.0/5.0)(4 votes)
Slagwurm Armor sets him up pretty well. Hopefully you can find enough black mana....
nunzioni
☆☆☆☆☆ (0.0/5.0)
Very underrated card. It can be great in a white/black deck with a lot of creature pumping. Boost up the creature, then use a bunch of swamps to make it swing for lots of damage. I mean all you have to do is give it divine favor and it can hit for 10. Sure its vulnerable to flying chumps, but you don't have to pay all your black mana. Its at least worth a sideboard slot against decks without flyers.
Jalamdhara
☆☆☆☆☆ (0.0/5.0)
This card is a win condition when used in an Exalted deck. It can single handedly (well...with the help of other exalted creatures) outrace fast weenie decks, or fly over blockers for a crap-ton of damage. For example, two exalted creatures with DG and 3 swamps open allows you to swing as a 10/1 creature in the air. Admittedly, this card needs something to pump up his ass end to reach its full potential, but if you have that ability in your deck, this card is just synergy and power.
Tempered Steel makes this guy a 3/4 flyer, or as much as a 9/1. Your choice.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Matches Oona's Prowler in power; which is pretty impressive.
Don't know why it's rated low; if it's ability didn't cost mana, that'd be nice, but it's already very powerful. It's true he works well with {B}{W} exalted, and tempered steel. Use him similar to Nantuko Shade: I.E. use a dark ritual (if need be)}to get an unexpected double giant growth. Yeah it takes a little bit of support to do that, but he's a Lava Spike for {B} *every turn* without support.
If burn decks had a reusable lava spike they'd use it. This guy races quickly.. Also, grafted wargear. Swing for 4 T3. Swing for 10 T4.
You better believe they'll want to kill it.
erikstangents
☆☆☆☆☆ (0.0/5.0)
Given the right buffs in general, he's a solid, flexible card. Accorder's Shield makes him a beast. Neither of these cards alone are really amazing, but combined, you get the benefit of a solid attack and defense.
Comments (21)
2 for a 3 power flyer is amazing.
even better with pumps.
1/2 flyer for 2? not bad; decent toughness to allow it to survive 1/1 flying blockers, and if unblocked, u hit for 3. i dont know about you, but i would throw a 1/1 flier to block this guy from hitting me.
The art, the flavor, the P/T, the feel of it.
it just feels so right to me.
it doesnt need to be slagwurm either, anything that gives a nice toughness boost like holy strength. this card can be a decent threat with any number of simple combos.
A 3-power flier on turn three is damn decent.
I see no reason at all to rate this any lower than a 4.
Don't know why it's rated low; if it's ability didn't cost mana, that'd be nice, but it's already very powerful. It's true he works well with {B}{W} exalted, and tempered steel. Use him similar to Nantuko Shade: I.E. use a dark ritual (if need be)}to get an unexpected double giant growth. Yeah it takes a little bit of support to do that, but he's a Lava Spike for {B} *every turn* without support.
If burn decks had a reusable lava spike they'd use it. This guy races quickly..
Also, grafted wargear. Swing for 4 T3. Swing for 10 T4.
You better believe they'll want to kill it.