recycle your fetch lands or terramorphic expanse? This is an amazing card
dgregory
★★☆☆☆ (2.2/5.0)(2 votes)
I'd like to see some more land sacrifice effects in the final 2 Zendikar block sets to make this thing even better than it already is (which is quite good). Ruinous Minotaur is a good enough partner for it (especially if you can reuse the ETB lands)
DyadyaIstvan
☆☆☆☆☆ (0.0/5.0)
So tack one colourless onto disentomb and you get to recyle fetchlands? Green/Black sounding good to anyone in Zen? Sorin Markov on turn three? Three of the best removal spells in the format? Mana ramp up the wazoo? Yummy.
Dingo777
★☆☆☆☆ (1.2/5.0)(4 votes)
not sure how you are getting sorin on turn 3, unless you are useing that overrated lotus cobra
but seriously, this is an awesome card
GrimGorgonBC
★★★★★ (5.0/5.0)(4 votes)
This Is an awesome card for Dark depts, even if you blow your wad off the hop and get the 20/20 fly/Indest. into play(T1 withDD- lotus petal -DR-and hexmage)or whatever turn, and then it gets bounched....this card solves the problem. Next turn simply return the hexmage and darkdepths to your hand. This card and Vhexmage have made my Black deck nigh unstoppable at many tables. I'd be surprised if DD's price hasn't skyrocketed.
this is the combo card for gatekeeper of malakir and raven's crime. awesome card plus the fact that this is so cheap.
Maraxas-of-Keld
★★☆☆☆ (2.2/5.0)(2 votes)
Dark depths price HAS skyrocketed, at SSG its is 30 bucks!
PaladinOfSunhome
★★★☆☆ (3.3/5.0)(3 votes)
Both? Nice.
4.0
mdakw576
★★★★★ (5.0/5.0)(1 vote)
One of my best cards in my sealed deck. I ran B/R, and had multiple cards that sacced lands (magma rift, ruinous minotaur, etc.) along with quicksand. This let me reuse my lands and bring a creature back to my hand.
StriderHiryu
☆☆☆☆☆ (0.0/5.0)
I have three in my vamp control deck. This card pretty much nullifies Blightning and other spells that make you discard. This card is a must if you are playing against jund. 5/5.
also, this + fetch lands = how black does Rampant Growth
VampireCat
☆☆☆☆☆ (0.0/5.0)
Beyond Dark Depths and fetchlands, this card also works well with Harrow.
GTGMaximo
☆☆☆☆☆ (0.0/5.0)
It's always been kind of funny to me, with cards like this, if you have the option, why WOULDN'T you choose both??
Mata-nui3
☆☆☆☆☆ (0.0/5.0)
@GTGMaximo: It has to allow you to choose only one, because a spell needs to have legal targets when cast, so if you only had one OR the other to target in your graveyard and were forced to choose both, the spell could not be cast. Hope this clears it up!
GrimjawxRULES
☆☆☆☆☆ (0.0/5.0)
Using this with fetchlands never occured to me before. But my god is it a great idea!
blurrymadness
★☆☆☆☆ (1.0/5.0)(1 vote)
*Really* good with cycling lands. You drew a card earlier, you now get a creature back and draw a card! For {B}{B}{B}{1} (barren moor) it becomes: "Draw a card. Return a creature to your hand. Draw a card"
Which is pretty sweet.
HuntingDrake
☆☆☆☆☆ (0.0/5.0)
Could easily be green or even white.
Dr.Pingas
☆☆☆☆☆ (0.0/5.0)
@blurrymadness; Using this with cycling lands is actually pretty bad, it really just turns it into a worse Restore. Don't forget the first {b} you paid was to replace the dead draw that was the Barren Moor - because let's get real, without a second effect, the cycling lands aren't card advantage, they actually set you back by making you pay mana to draw for the turn. Its like they say " oops, sorry you didn't draw something useful this turn; but for the cost of one mana (that you probably want, to try and stay on curve), you can try again!"
And no crying "but deck thinning!", solid mathematics shows the effort put into deck thinning with cards like cyclers slows you down while not impacting your draws in a significant way. The effort it takes before deck thinning becomes noticeable is way beyond the scope of cycle or fetch lands without an engine better then this card - And again, if you're putting that level of time and that many cards into it, what's left that you're trying to thin down to?
This is a sweet card, but its too good to waste like that. Leave cycling lands to Life from the Loam where they can actually form a solid engine.
Comments (23)
but seriously, this is an awesome card
4.0
but seriously, this is an awesome card"
Turn 1: Forest, Joraga Treespeaker
Turn 2: Swamp, level up Joraga, Explore a Swamp
Turn 3: Swamp, Duress if they have counter magic, Sorin Markov
also, this + fetch lands = how black does Rampant Growth
Hope this clears it up!
For {B}{B}{B}{1} (barren moor) it becomes: "Draw a card. Return a creature to your hand. Draw a card"
Which is pretty sweet.
Using this with cycling lands is actually pretty bad, it really just turns it into a worse Restore. Don't forget the first {b} you paid was to replace the dead draw that was the Barren Moor - because let's get real, without a second effect, the cycling lands aren't card advantage, they actually set you back by making you pay mana to draw for the turn. Its like they say " oops, sorry you didn't draw something useful this turn; but for the cost of one mana (that you probably want, to try and stay on curve), you can try again!"
And no crying "but deck thinning!", solid mathematics shows the effort put into deck thinning with cards like cyclers slows you down while not impacting your draws in a significant way. The effort it takes before deck thinning becomes noticeable is way beyond the scope of cycle or fetch lands without an engine better then this card - And again, if you're putting that level of time and that many cards into it, what's left that you're trying to thin down to?
This is a sweet card, but its too good to waste like that. Leave cycling lands to Life from the Loam where they can actually form a solid engine.