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Magic: The Gathering Card Comments Archive

Deep Water

Multiverse ID: 1749

Deep Water

Comments (17)

inmypants22
☆☆☆☆☆ (0.5/5.0) (3 votes)
beast, and taht shark should be a card
StuartHamilton
★★★★☆ (4.8/5.0) (4 votes)
I suppose that this would be usefull in 'Tron, but if you can already pay the double blue to play this, odds are that you don't need it...but then again, it would fix any and all blue source problems.

Best in casual games.
kitsunewarlock
★★★★☆ (4.0/5.0) (3 votes)
Good in like Arcum Dagson EDH. Lets your cloudposts, tron, city of traitors, etc... produce blue. Overall its still pretty worthless there too. Unless your making a set based on Jaws...or pirates?
Tiggurix
★★★☆☆ (3.2/5.0) (3 votes)
Redundant enchantment is redundant.
Guest1162619373
★☆☆☆☆ (1.7/5.0) (5 votes)
This is not a redundant enchantment as not all lands you might run in a blue deck will produce blue mana. If you are running cloudposts or tron, this is a very useful enchantment as now you can get blue out of all of your lands to cast your blue spells as opposed to relying on the 2 or 3 blue producing lands you have out of 5 or 6. THAT is a lot of blue mana you would have access to. It would only be "redundant" if you ran this in a deck with all blue mana producing lands, but then again, anyone chanting something retarded like "redundant enchantment is redundant" isn't thinking in the first place and should go back to 4chan.
MarlinFlake
★★★☆☆ (3.6/5.0) (5 votes)
Here's why this card is useful: You're playing blue/artifact. You have a few islands and a few urza lands, and deep water out. You have a counterspell in your hand and your opponent knows/guesses it, but he is an idiot. He sees deep water and thinks "LOL redundant enchantment is redundant ROFLMAO." You tap all your islands to cast something cool, and your opponent thinks you're tapped out and can't counterspell. BAM! Deep water to the rescue.
DrJones
★★☆☆☆ (2.8/5.0) (2 votes)
This is my personal pick for the worst card in Magic.
endersblade
★★★★★ (5.0/5.0) (2 votes)
Drjones, you've obviously never seen Sorrow's Path.

The uses for this card are indeed EXTREMELY limited. It was just always one of my favorites for artwork, though; I ran it in a couple of decks purely for the cool factor lol.
MTGFreak
★★★★★ (5.0/5.0) (2 votes)
This card has it's uses in EDH, though not very good uses.... the one that comes to mind off the top of my head because I just got back from EDH tonight was when someone played Contamination and no one else was running black, so all of their lands tapped for colorless. This and cards like this would of helped out greatly because the black deck had a lock on everyone till they had artifacts that produced colored mana.
finulanu
★★★★★ (5.0/5.0) (1 vote)
...or you could just put more islands in your deck.
Radagast
★★★★★ (5.0/5.0) (1 vote)
Horrible. Yeah, okay, there are some off-the-wall cases where it could work, but it has no surprise factor and since it costs U to activate, it won't even help you out of a total mana-hose. If it let your lands produce U in addition to their normal type, that would have at least been mildly amusing, but even that won't work. Ugh. Just use more Islands!
Mark0z4
☆☆☆☆☆ (0.0/5.0)
In a mono-blue deck, you can use lands like Serra's Sanctum, Cloudpost, or any other land that adds only colorless, Blue could do awesome things with lots of blue mana.
Technetium
☆☆☆☆☆ (0.0/5.0)
It's not as bad as Sorrow's Path or Wood Elemental (two cards that hurt you more than help just by being in play), but it's probably in the bottom 10.
DarthParallax
☆☆☆☆☆ (0.0/5.0)
Well, by TODAY'S standards this is a really bad (REALLY bad) card.

First off, almost all commons from sets before....eh, let's say "Weatherlight" should be judged as if you are playing.....Casual Pauper EDH. XP

LoL, and the cards that are actually good are OUTSTANDING in Casual Pauper EDH, but I digress. :D


Consider this like the ancient, square-wheel version of Grixis Illusionist. It's purpose is to help add {U}, which is a color, to things that could not produce {U} before. It's like some kind of weird Blue Blood Moon that wishes it was a positive effect.

The best card to replace this with is High Tide, but I actually like this one a lot too. :) I mean it's uses ARE pretty abysmal, but then again, Blue ALSO probably really *shouldn't* have such easy powerful color-washing as Grixis Illusionist XP I dunno.

I think I very much like the general flavor of Blue Mana Fixing, and this is one of the earliest examples of it. It's pretty trash, but it's kind of fun for a piece of trash. :)
Salient
★★★★★ (5.0/5.0) (1 vote)
For history's sake, someone should mention that the original use for this was getting the Urzatron land trio to produce BlueBlueBlueBlueBlueBlueBlue.
Travelsonic
☆☆☆☆☆ (0.0/5.0)
I can think of some uses in Commander/EDH - not particularly good ones per-se, very conditional though, >_<
applecorn
☆☆☆☆☆ (0.0/5.0)
Funny. This only affects mana-producing lands, as opposed to Blanket of Night.