Pointed Discussion

Magic: The Gathering Card Comments Archive

Voodoo Doll

Multiverse ID: 1425

Voodoo Doll

Comments (7)

Weretarrasque
★★★★★ (5.0/5.0) (4 votes)
Um.....

.....Well, hey, it's still better than Rakalite!
Auteur
★★★★☆ (4.5/5.0) (2 votes)
Might be worse than even a Rod of Ruin; at least it doesn't come back to bite you in the ass.
SIlverSkyz
☆☆☆☆☆ (0.8/5.0) (2 votes)
IF clauses are the dumbest things I've ever heard of!
tavaritz
★★★★☆ (4.5/5.0) (2 votes)
Ok then, here comes one:

Use it freely as long as you have mana to activate it, if you don't, use Relic Barrier to tap it.
Noyan_Dar
☆☆☆☆☆ (0.0/5.0)
I'm pretty sure clauses aren't the dumbest thing you've ever heard of, SIlver, but what happens if they are?
Tanaka348
★★★★★ (5.0/5.0) (1 vote)
Damnit, Legends, why'd you go and have to go an use up this name on an exceedingly overcosted card and make the funtimes of Stuffy Doll have an odd sounding and not as resonant name?
nullsurface
☆☆☆☆☆ (0.0/5.0)
Here's the thing about the name: Voodoo is a real religion, an amalgam of West African, Haitian, and Louisiana spiritual practices and beliefs. So despite its pop culture status, a card named "Voodoo Doll" is about as appropriate for Magic as a card named "Stonehenge" or "Christmas Tree." Stuffy Doll and its ilk (e.g. Akroan Horse, Grimoire of the Dead) do a decent job of hinting at the idea of a real-world thing while still keeping Magic within its own universe (or multiverse).

Now, if you want to see a truly good card name ruined forever by a middling rare from Legends, try Telekinesis.