Pointed Discussion

Magic: The Gathering Card Comments Archive

Aquitect's Will

Multiverse ID: 142354

Aquitect's Will

Comments (15)

Mode
★★★★☆ (4.7/5.0) (3 votes)
A very cheap and powerful card in a merfolk deck regarding the islandwalkers, which is, given that you bring Lord of Atlantis, every single one of them.

By the way, did you notice that it uses the same type of counters as Quicksilver Fountain does? That means this artifact might remove the flood counter added by this sorcery. It's a less important fact, though...
davidhuman
★★☆☆☆ (2.0/5.0) (3 votes)
maybe some additional potential to interact with domain here, although if you already have blue...
FargoJake
★★☆☆☆ (2.1/5.0) (4 votes)
Could someone clarify this card? Suppose it's played on a swamp and the owner taps it for mana. Does it
- Procude a black mana since it's still a swamp
- Produce a blue mana since it's not an island
- Produce two mana (one black, one blue) - making this a great card for mana acceleration
- Produce one mana of the owner's choice (black or blue)

Thanks!
holgir
★★★★☆ (4.6/5.0) (4 votes)
@FargoJake: The land would be a Swamp and an Island and would produce Black or Blue but not both at once, just one mana.

Great cantrip for aggressive merfolks, plus is a merfolk spell itself and triggers Merrow Reejerey.
Demage
★★☆☆☆ (2.8/5.0) (3 votes)
Upgraded version of Sea's Claim.
Neutralion
★★★★★ (5.0/5.0) (1 vote)
"Im lovin it"... this card just rocks!
Tezz
★★★★★ (5.0/5.0) (5 votes)
@demage
this turns a land into an island, but the land keeps its other types.
sea's claim really changes the land, like zendikar's Spreading seas
ScissorsLizard
★★★★★ (5.0/5.0) (2 votes)
I actually like Spreading Seas better. The chance to color-screw a nonblue deck is a nice (and fun) bonus.
bijart_dauth
★★★★★ (5.0/5.0) (1 vote)
i just run both this and spreading seas, unblockable creatures are powerfull creatures, so its usually a good idea not to skimp on the cards that make them that way.
Bursama
★★★★★ (5.0/5.0) (1 vote)
With merfolks that usually have Islanndwalk, or with Lord of Atlantis this one is very good card...
Test-Subject_217601
★★★★★ (5.0/5.0) (2 votes)
"That land remains flooded even after Aquitect's Will has resolved."?
OmegaSerris
★☆☆☆☆ (1.8/5.0) (2 votes)
The Tribal on this is wasted. Only ONE card cares about merfolk spells. Merrow Reejerey. Everything else mentions merfolk as creatures. Not even the Stonybrook Banneret matters like with the other Tribal non-creatures since the cost is only Blue. So basicly, this is more or less for show.

It should have costed 1Blue and cantripped or something so at least one other card gets a use out of it. It would have comboed well as the Banneret lowers the cost and this gave it an island to 'walk' on.
poppenandy
★★★★★ (5.0/5.0) (1 vote)
This card is great because it uses a token to make the target land an island, rather than enchanting it. I've found tokens much harder for players to remove than enchantments. Yes, it gives your opponent a dual land, but that only matters if they're playing blue. If you're going for mana-denial, there are better cards you should be using. This card is for facilitating your island walk, it costs one, it's hard to remove, and you get to draw a card. Uh...it's a no-brainer, folks. Great merfolk supporter
Itrymehbest
☆☆☆☆☆ (0.0/5.0)
Gotta admit this card is a staple for any island walk merfolk deck. It has allot of uses. It is technically a merfolk spell so it will put a counter on door of destinies, you can reveal it for silvergill adept and it is practically free if you control a merrow reejery if you control more you can also untap another land thus adding more land plus who doesn't like drawing cards. when not in merfolk tribal there is better but for where it belongs it's golden.