However, this is too vulnerable for an enchantment, and not quite playable if your opponent has any removal at all (and who doesn't?)
AbyssalManZero
☆☆☆☆☆ (0.6/5.0)(5 votes)
Based on how the card is worded and the ruling they made on this-- you can play this on your opponent's creature/s and it will give YOUR creatures haste alone cause it makes no refference to the enchanted creature XD So even if they have removal, you can play it on their best/important creature and let them destroy THAT lol. Not all decks if even that many have enchantment/aura removal :)
A very playable card just have to think outside the box AlphaNumerical (Then Pasify it; ofcourse)
LokiGodofChaos
★★★★☆ (4.5/5.0)(3 votes)
"Based on how the card is worded and the ruling they made on this-- you can play this on your opponent's creature/s "
Enchant creature YOU control.
You would have to gain control of their creature for a turn, slap this on and give it back. Doable but probably not worth the effort unless the creature is of high enough priority to them that they don't throw it in front of your first attacker and they have no disenchants.
wrongth
★★★★☆ (4.0/5.0)(2 votes)
this rating is dependant on its staying on a chimeric idol or a mishra's factory. if so, so very very dope. anybody savvy on the ruling?
Tommy9898
★★★★★ (5.0/5.0)(3 votes)
I used it in a draft, never got my creature destroyed or anything... because he had frozen aether down :|
And @Wrongth, no it will not work, once it becomes a non-creature it will fall off and go to graveyard.
Omenchild
★★★★★ (5.0/5.0)(2 votes)
Also once you lose control the enchantment will fall off.
KyleJEdwards
★★★★★ (5.0/5.0)(2 votes)
You should note that the card enchants "creature you control." If an aura is ever enchanting something that dosn't meet it's requirements, then it will go to the graveyard as a state based action. So if you ever manage to control someone else's creature (You play Threaten on their creature and then enchant it with Emblem of the Warmind and it goes back at the end of the turn) or if the permanent it is enchanting is no longer a creature (You activate a Mutavault, then enchant it with Emblem of the Warmind and it becomes only a land at the end of the turn) then the enchantment will go to its owner's graveyard.
niallcmurray86
☆☆☆☆☆ (0.0/5.0)
A 2 mana aura that gives all your creatures haste, how is there anything bad about that?
Mudbutt_on
☆☆☆☆☆ (0.5/5.0)(3 votes)
Would be waaaaaaaaaaaaaaay better if it were an EMBLEM instead of an aura.
Stray_Dog
☆☆☆☆☆ (0.0/5.0)
I want to see a really cheap haste effect like this combined with the old "creatures you control attack each turn if able" draw back, just to capture the recklessness.
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
Not bad if you have an indestructible troll-shroud guy. (but who does? Uril does...)
DoragonShinzui
☆☆☆☆☆ (0.0/5.0)
Inexpensive, but vulnerable. Put it on one of your Red walls or something and you should be fine.
Mike-C
☆☆☆☆☆ (0.0/5.0)
Compare to Fires of yavimaya. I like both and neither is strictly better or worse than the other. One is cheaper which is a huge plus for haste as in the earlier you play it, the better. While the other gives you an added +2/+2 bonus that has almost always helped me when I played fires but it has a drawback of costing 1 additional . The drawback here is, it's much more suseptible to removal as its tied to a creature. Plus, if you lose it, you most likely lost a creature too (not a very good one if you were smart) but still, getting two for oned is never fun. All in all I like it, and IMO its strictly better than Fervor, which is probably the one closest in category to compare with, but many could and prob will make the removal argument and I totally get why they'd pay 1 more mana to make it harder to get rid of..
Lord_of_Gelectrodes
☆☆☆☆☆ (0.0/5.0)
Looking forward to seeing Elek Longbeard sometime soon. I hope he's in Theros, what with the Enchantment theme.
Deadling
☆☆☆☆☆ (0.0/5.0)
Just drop this on a Traproot Kami if you're running red and green, or a Wall of Stone and you'd be pretty good to go.
Manite
☆☆☆☆☆ (0.0/5.0)
Missed reprint opportunity for RTR block. I guess they figured there would be plenty of haste available in Standard already.
Comments (17)
However, this is too vulnerable for an enchantment, and not quite playable if your opponent has any removal at all (and who doesn't?)
A very playable card just have to think outside the box AlphaNumerical
(Then Pasify it; ofcourse)
Enchant creature YOU control.
You would have to gain control of their creature for a turn, slap this on and give it back. Doable but probably not worth the effort unless the creature is of high enough priority to them that they don't throw it in front of your first attacker and they have no disenchants.
And @Wrongth, no it will not work, once it becomes a non-creature it will fall off and go to graveyard.
I hope he's in Theros, what with the Enchantment theme.