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Magic: The Gathering Card Comments Archive

Curse of the Cabal

Multiverse ID: 111049

Curse of the Cabal

Comments (25)

SavageBrain89
★★★☆☆ (3.3/5.0) (3 votes)
This by far is probably one of the most evil cards that I've ever seen. As long as an opponent doesn't have allotment of tokens in the battlefield, then they will have the tough choice of sacrificing a little now or sacrificing a lot later.
majinara
★★★★☆ (4.3/5.0) (3 votes)
This card is fun, but only when played in the right deck. Playing as a single card in an average deck doesn't make much sense. If you win the game anyway, then you don't need this card. If you lose the game, then your opponent will sac a land or anything and continues to smash your face.

When played in multiples though, as well as using some other "sac a permanent" effects, like nettlevine blight, smallpox, braids, cabal minion greater harvester, it becomes much better, since your opponent will quickly run out of stuff to sacrifice.
a7141988
★★★☆☆ (3.0/5.0) (1 vote)
Awesome card! Question: Suppose this is suspended with 1 time counter and you have 2 Paradox Hazes (enchanting yourself) on the board. Can the opponent only sacrifice 1 permanent on their upkeep (to put 2 time counters on it, but even if they do this, it'll still resolve), or can they sacrifice 2 permanents (in the same upkeep) to put 4 time counters on it?
Omenchild
★★★☆☆ (3.5/5.0) (3 votes)
just uno unless they have paradox haze as well haha
magog360
★★★★☆ (4.6/5.0) (6 votes)
Can anyone imagine this with It That Betrays? I think that would be hilariously evil.
theis999
★★☆☆☆ (2.0/5.0) (1 vote)
@a7141988

they can sac one perm for each upkeep they have, and each time they sac they put two counters on it. so in this case they can sac a perm (but they wouldn't) and it would still resolve.
A3Kitsune
★★★★☆ (4.5/5.0) (2 votes)
@MtFrostM, @thesis999:

Read the question, read the card. A player can only sac a permanent to this on their own upkeep, suspend triggers on the card's controller's upkeep, a7141988 was asking what happens if the controller of the curse had extra upkeeps.

The opponent can only sac one permanent on their upkeep (to the curse).
eak1801
★★★★☆ (4.7/5.0) (3 votes)
This one is just mean. My favorite use is for Abyssal Persecutor. If you dont have anything to rid yourself of the persecutor after your opponent is below 1 life, you can just sacrifice it to this on your upkeep. Bam! Bet they weren't expecting that. It makes the curse a win/win for you. "Oh they're sacking permanents, guess I'll have a device to get rid of my persecutor if the need arises". Or. "Oh they're not sacking permanents... MWAHAHAHAHAHAHAHAHA!!!!!!!!!"
Very fun card. obviously more usable in multiplayer (with coffers). I've hit an opponent with 2 of these on the same turn. I actually felt sorry after...
Superllama12
☆☆☆☆☆ (0.0/5.0)
One of my favorite cards ever, is extremely destructive over time if you keep it at bay, and sometimes even more destructive if you don't. I think that it is a really cool concept, and the art just blows my mind!!!

5/5 (I do have quite a soft spot for this card)
supershawn
☆☆☆☆☆ (0.5/5.0) (1 vote)
wait, so can I suspend this on someone else' turn?
Axelle
☆☆☆☆☆ (0.0/5.0)
Deliciously evil card. It reminds me of the griefing aspect of some cards in new Phyrexia, but Phyrexia didn't come up with something that makes an opponent so frustrated as this.

Of course, one permanent every few turns is not too good, but it isn't bad, either.
Atali
☆☆☆☆☆ (0.0/5.0)
I love it, the more they try to delay it, the more permanents they will have sacrificed total if it ever gets to go off.

if they have 10 permanents and let it go off, they sacrifice 5
if they delay it once, then let it go off, they still sacrifice 5
if they delay it twice, they sac 6 total

unless they have an unlimited source of permanents, they will ultimately be better off just letting it hit, but psychologically, nobody wants to take a bomb to the face if they can just bleed a little over time.
KirkulesEvans
★☆☆☆☆ (1.6/5.0) (4 votes)
This might be good with a Vampire Hexmage. Sacrifice the mage to remove all counters from this and there gos half your enemys permanents. :)
MtFrostM
☆☆☆☆☆ (0.0/5.0)
nvm, misread.
Splizer
☆☆☆☆☆ (0.5/5.0) (1 vote)
Suspend this, and then cripple them early with Hex Parasite
igniteice
★★★★☆ (4.8/5.0) (7 votes)
Players really don't understand this card. I constantly see my opponents sacrificing permanents every turn. The first time, great, now my Curse of the Cabal has 4 counters on it. Yet they keep sacrificing turn after turn. Seems as if players a) don't read the card and b) don't look at the counters. There's absolutely no reason to sacrifice anything if this has more than 2 counters on it. People sacrifice everything from enchantments to artifacts to, my favorite, lands. And those lands would help them get out more things to possibly a) win them the game and b) sacrifice instead of lands.

Read the cards you're playing against!
skorpionrazor
★★★★☆ (4.7/5.0) (3 votes)
Kragash
☆☆☆☆☆ (0.0/5.0)
Hmm, I've seen that phone booth before.
Necropotencia
★★★★☆ (4.5/5.0) (2 votes)
@ KirkulesEvans

The Vampire Hexmage's ability would not be able to affect the suspended spell, as it does not qualify as a permanent.

Nice try, though. lol
DoragonShinzui
★★★★☆ (4.5/5.0) (2 votes)
Freaking impossible to hardcast, but you don't need to. Drop it with a Nihilith and watch 'em squirm.

Also, guys: YOU CAN'T USE VAMPIRE HEXMAGE OR HEX PARASITE WITH SUSPENDED CARDS! THEY ARE EXILED AND ARE STILL SPELLS! THANK YOU FOR PLAYING, BUH BYE!
Missile_Penguin
★★★☆☆ (3.9/5.0) (4 votes)
Each Time Spiral card was an homage to at least one previously printed card.

This card is referencing Braids, Cabal Minion, right down to the Suspend cost.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
This card is interesting, and makes me want to take up the impossible task of breaking it.
Xineombine
☆☆☆☆☆ (0.0/5.0)
Useful card, especially when you run abyssal persecutor
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Use in modern next to Death Cloud, Small pox, and recurring creatures. You opponent will have a very hard time getting off the ground. Much easier to do this next to pox in Legacy.
Syrtees
☆☆☆☆☆ (0.0/5.0)
2BlackBlack Target player WILL sacrifice permanents whether they want to or not.