Tsk, tsk. Using such a politically incorrect term like "midgets" on a Magic card in this day and age...
Thrashbarg
★★★★☆ (4.2/5.0)(6 votes)
Man, rampage pairs well with trample.
theDAYtheMUSICdied
★★★★☆ (4.8/5.0)(10 votes)
"Well, that's not really fair, Harthog," piped up Julian, leader of the Coalition for People with Reduced Stature. "I mean, no one here wants to stand in your way. We'll all sit. Who likes sitting?"
Weretarrasque
★★★☆☆ (3.2/5.0)(4 votes)
Now, now, Craw Giant, the proper term is "dwarves".
He's really expensive and green-intensive for a pretty low-toughness guy with trampling rampage, which may seem cool, but it's not.
thespectre
★★★★☆ (4.0/5.0)(3 votes)
this was the doombringer back in the day. by the time you played him, no one really had anything left to stop him. He is still playable today with elvish piper or any card that lets you play creatures for less. then giant growth him.
Snaxme
★★★☆☆ (3.8/5.0)(2 votes)
Meh, I'll say what I say to all rampage 2+ critics: Lure
Gaussgoat
★★★☆☆ (3.7/5.0)(3 votes)
This card + Lure = Dear God. Yeah, he's expensive, but watch this guy wade into a horde deck of 1/1 tokens with a lure on him :D
Chroma abilities. Yep, he has 4 greens in his kidney pool
Omenchild
★★★★☆ (4.0/5.0)(3 votes)
Lure was the only card that made rampage even notable, otherwise it is lame. Shoudla just been an ability on this card alone.
Guest57443454
★★★★★ (5.0/5.0)(2 votes)
Snaxme, that's pretty much the only way to use rampage effectively, other than Gorilla Berserkers. Although this card does encourage multiple blocking due to Trample...
JWolps
★★★☆☆ (3.2/5.0)(3 votes)
I think Craw Giant is a pretty cool guy. Eh kills multiple blockers all day and doesn't afraid of anything.
"Ohohoho. Leetle baby men? You are no match for me." -Russian Craw Giant
xselinisx
☆☆☆☆☆ (0.0/5.0)
Hmm..........Grappling Hook for an auto blocker and double strike to this?
sonorhC
☆☆☆☆☆ (0.0/5.0)
At the time, he was notable just for being a big trampling fatty with no drawback (aside from his high mana cost). Most cards his size with trample, you needed to pay mana during your upkeep, or sacrifice things, or the like.
CrawGiantWithLure
★★★★★ (5.0/5.0)(2 votes)
In an Elf deck he is very good. Mana from lands and elves makes him come out pretty fast. Even better give him lure, venom and regeneration...well thats about all they wrote for your opponent's creatures.
Arachibutyrophobia
☆☆☆☆☆ (0.0/5.0)
rampage would be more noticeable if it was like rampage 5, which would just be awesome
WhereDidItGo
★★★★★ (5.0/5.0)(5 votes)
WHAT SORT OF SICK MAN SENDS BABIES TO FIGHT?
Shannnnoonn
☆☆☆☆☆ (0.0/5.0)
Ok... I played this guy back in the day... I'm gonna tell you, this guy won more games for me than I ever thought he would... When I built the deck he was my late game defensive guy for my green/red aggro deck... Well I was having trouble with a white/green "nip at your knee" deck... Well as usual I put a lure on him to clear the way so I could blood lust my unblocked attackers... Well it got really intresting when my opponent berserked one of his creatures to kill my giant... Needless to say I was holding two fork's, a bloodlust and 6 possible mana... Yes sir.... Mr. Giant became a 64/48 trampler... Shortly after.." Hey!!! Anyone got some berserk' s to trade???
Rampage and Banding are both mechanics I would like to see 'fixed'. THEORETICALLY, they should be pretty cool, because you can totally 'see it', flavor-wise. in PRACTICE, they have not quite delivered too well.
But there might, there just might be a way to change that. Sometime in future sets. Here's hoping they make Banding and Rampage as good as they are supposed to be.
ScissorsLizard
☆☆☆☆☆ (0.0/5.0)
Ho Ho Ho? I think the Jolly Green Giant has a copyright claim.
Radagast
★★★★★ (5.0/5.0)(1 vote)
Despite some obvious problems, such as a staggeringly green mana cost, this guy isn't really that bad. A 6/4 trample, rampage: 2 for 7 is not terrible, even by today's standards, though he'd probably only cost 6 if created now. Sure, the four green require is silly - 2 or 3 would have worked, but trample + rampage is pretty good. Back in the day, he was reasonably scary since the game had far fewer large creatures that could threaten him, and if you gang-blocked, rampage would trigger, and the problem would get worse.
Personally, I'd like to see rampage return - it just needs to be stuck on creatures with trample or some other ability that makes people want to block them.
Lord_Ascapelion
☆☆☆☆☆ (0.0/5.0)
This is one of the earliest cards I remember. My friend Got into Magic probably around 5th Edition and I remember him reading the flavor text off this card. He also taught me how to play.
Ryjhan
☆☆☆☆☆ (0.0/5.0)
This guy was responsible for a lot of victories back in the high school cafeteria. Sometimes I miss the old days, when grossly overcosted creatures with fairly regular abilities were chase cards just because they had big numbers in the corners. All of my friends were jealous that i had not one but TWO of these bad boys, legends packs were always hard to find even when they were in print.
Totema
☆☆☆☆☆ (0.0/5.0)
He doesn't look very jolly.
Gandlodder
☆☆☆☆☆ (0.0/5.0)
"... he said as he faced down a field of Little Girls..."
Comments (28)
He's really expensive and green-intensive for a pretty low-toughness guy with trampling rampage, which may seem cool, but it's not.
But there might, there just might be a way to change that. Sometime in future sets. Here's hoping they make Banding and Rampage as good as they are supposed to be.
Personally, I'd like to see rampage return - it just needs to be stuck on creatures with trample or some other ability that makes people want to block them.