Card is amazing. It will fend off a bunch of attackers by itself. While back in standard, i was using it in every deck.
Maraxas-of-Keld
★★★★☆ (4.1/5.0)(8 votes)
Excellent Card for mono blue control, where it can kill small creatures for no card investment, and can make attacking near impossible in multiples.
Tommy9898
★★★☆☆ (3.6/5.0)(9 votes)
I originally started out with a pointless bad goblin deck. After facing this card in pretty much every deck, I thought it might be a good idea to put stone rain in. It all went downhill from there.
I hate this card with a passion. It's like Night Of Souls' Betrayal (a powerful card in of itself), only it costs no mana and no card instead of four mana and one card.
Feralsymphony
☆☆☆☆☆ (0.5/5.0)(2 votes)
They need to reprint this.
Atali
★★☆☆☆ (2.8/5.0)(2 votes)
They did reprint this, this is the Time Spiral reprint.
Talcos
★★☆☆☆ (2.8/5.0)(2 votes)
I think that this card would be broken in limited if was reprinted at common as it was in Arabian Nights. Having multiple Deserts in your deck would enable you to shut down early, aggressive plays.
In any case, it's a fun card I think. It's interactive in that it requires the opponent to attack first, which creates some interesting strategic choices for both players.
Long_Con
☆☆☆☆☆ (0.5/5.0)(1 vote)
@Gabriel422: How is this at all like Night Of Souls' Betrayal?? NOSB affects all creatures, all the time. Desert affects one creature, if it attacks.
land_comment
★★★☆☆ (3.7/5.0)(5 votes)
Cosidering all the cards that do stuff with deserts (desertwalk etc.) you'd think there'd be more than, well, maybe ONE CARD with the desert creature type.
Lyoncet
★★★★☆ (4.9/5.0)(6 votes)
Still a pretty useful card for a lot of decks. And of course in the days before the 4-card rule...
I once had the privilege of using a Desert with two Furnace of Raths in play. Something about a land being capable of gunning down a Serra Angel is very... empowering.
Andon_A
★★★☆☆ (3.0/5.0)(1 vote)
It's not THAT bad. You just need to turn it into a creature and give it deathtouch.
001010011100101110
★★★★★ (5.0/5.0)(2 votes)
This land ruled Legacy and Vintage. Having this meant an early-game stalemate. When you have two or more of these out, you never tapped them for mana; instead, you had board control. I understand that new players won't find this too great a card, but this used to stop creature decks dead in its tracks.
TPmanW
★★★★★ (5.0/5.0)(1 vote)
I never quite got how this would have been a basic land. Were they planning something like snow lands or maybe a sixth color? Would it be as printed but you could have any number of them in a deck? Was the 4-of limit even in place back then? Nice utility land anyway.
Dr.Pingas
☆☆☆☆☆ (0.0/5.0)
I wish they'd make more Deserts. Maybe have one that had G, T: deal 1 to each attacking creature, and 4GG, T, Sac: Destroy Target Permanent - sorta throw-backs to Sandstorm and Desert Twister.
gman92
★☆☆☆☆ (1.8/5.0)(4 votes)
I can't believe that this would get reprinted in FTV: Realms. F*cking stupid.
Lord_Ascapelion
☆☆☆☆☆ (0.0/5.0)
Nasty land. Flavorful, too- the creature goes to attack you, but gets lost in the desert on the way back and dies of heat stroke, lol.
omni8000
★★★☆☆ (3.5/5.0)(1 vote)
How can they bring desert into modern without bringing in its historic hosers? Without desert nomad and camel desert combo decks will run amok and destroy the format!
Dragonshoredreamz
☆☆☆☆☆ (0.0/5.0)
Love this Land. Awesome artwork and a useful ability.
Comments (23)
In any case, it's a fun card I think. It's interactive in that it requires the opponent to attack first, which creates some interesting strategic choices for both players.
Nice utility land anyway.