This is nice if it's in your starting hand, but otherwise costs too much.
DutchSanta
★★★★☆ (4.5/5.0)(5 votes)
Nice way of telling control decks to go to hell.
Daikoru
★★☆☆☆ (2.2/5.0)(2 votes)
I'd feel like putting one of those in my deck against every blue deck. They're gonna accu'mulate their counter cards.
As a little note on the rulings... "Leylines that start the game on the battlefield aren't cast as spells. They can't be countered." Not like you could counter that without any mana if this ruling didn't exist. You'd start with a great disadvantage should you attempt to use alternative cost counters.
Bowshewicz
★★☆☆☆ (2.8/5.0)(2 votes)
@Daikoru: Spells like Force of Will could be used to counter without any mana, and would be a valuable play against this Leyline, if it had to be cast as a spell.
Creatures being uncounterable is a nice benefit, but I would play this card only against a specific type of deck. I feel that this is the weakest of the Leylines.
Dr.Pingas
★★★☆☆ (3.5/5.0)(3 votes)
i love this card, I just wish it were more useful. "Oh no, now I have to waste a bounce spell to counter your creature, woe is blue, woe is blue!"
gongshowninja
★★☆☆☆ (2.8/5.0)(2 votes)
I revile blue. This card is incredible.
Angelicarbiter
☆☆☆☆☆ (0.5/5.0)(1 vote)
Nix is a good choice for u decks
jsttu
☆☆☆☆☆ (0.0/5.0)
Nice card, but my Blue loving opponent just bounces it. It should have pro blue or something
sarroth
☆☆☆☆☆ (0.0/5.0)
Would be much better if it were all spells, or creature spells you cast can't be countered. For the latter, then you could run UG and counter whatever of your opponent's you want. As-is, not very useful enough for its cost unless you get it in your opening hand.
fullbringer
☆☆☆☆☆ (0.0/5.0)
combined with Boseiju, Who Shelters All and you have an uncounterable deck! you just have to worry about bounce, destroy & sacrifice spells/abilities
bijart_dauth
☆☆☆☆☆ (0.5/5.0)(3 votes)
just add indestructibility, shroud, and cannot be sacrificed and we have a deal. As is, kinda useless, as stated before, the decks its ment to stop will have ways of stopping this.
grok_grok
☆☆☆☆☆ (0.0/5.0)
Actually with the new Asceticism Enchantment from Scars, this makes your creatures insane. More so if your like me and running an Allies deck.
SoulShatterer
☆☆☆☆☆ (0.0/5.0)
Sideboard it against ANY control deck.
Lyoncet
★★★★★ (5.0/5.0)(3 votes)
This is one of those great-on-paper, meh-in-practice cards in my opinion. In terms of pros and cons, you have:
Pros Totally messes with the greatest enemy of green's patented Big Damn Creatures strategy (perhaps I'm an exception here, but my attempts at green are more often frustrated by MUC/UWC than mass destruction)
One of the only cards (along with the rest of its cycle) that sneaks in under Force of Will - VERY useful
Cons Like all leylines, a bit pricey if it's not in your opening hand
Only protects your creatures, so if you try to throw a Naturalize on your opponent's Leyline of Anticipation, or if you're a bad bad person and running 4 Berserks, this won't protect them
Doesn't protect against counters that don't say the word "counter," like Mindbreak Trap and Time Stop
Still vulnerable to removal, and can be removed easily by the one deck it's meant to counter. Even if you run and somehow play four of them, you're just one Echoing Truth away from being put behind by 14 mana and having your summon countered. And with Echoing Truth being one of the best bounces in the game, and an enormously strong card in general, it seems pretty likely you'll be going up against 4 in any deck you'd run this against.
Nothing's preventing this spell from being countered, although that does put your opponent down a counterspell (in which case you may as well use an Autumn's Veil for 3 less)
With the few pros and very damning cons, the greatest of which is that it's easily countered by the very thing it's supposed to counter, I can't rate this above a 3. Compare to something like Leyline of Sanctity, which is meant to hose red burn and actually does - perhaps too well. This one is too specific, and even if you only sideboard them, that's a few sideboard slots you're very unlikely to get much use of as opposed to something like Tectonic Edge which will help you against any number of decks (just to name one). The effect is great; it's usefulness is questionable.
NeoKoda
☆☆☆☆☆ (0.0/5.0)
Only useful against permission decks, and those aren't terribly common, at least where I play.
Zauren
☆☆☆☆☆ (0.0/5.0)
This looked amazing to me. If nothing else, you get a free target for Oblivion Ring against Green/Blue, and a lot of fist shaking against other types given the current lack of permanent bouncing.
Kitty_the_Kat
☆☆☆☆☆ (0.0/5.0)
I would use this in EDH, but the fact that my opponents get the benefit from this as well leaves me at a disadvantage. The way its written now I cannot justify rating it about 2.5, just because its great for like.. 2 or 3 deck builds, but in anything else, it just becomes more of a hindrance, and in EDH this is actually much weaker seeing how the most dangerous effects come from creatures (see Terastodon or Teferi, Mage of Zhalfir) due to them being easily reused and recycled, at cheap costs.
zenitramleirdag
☆☆☆☆☆ (0.0/5.0)
wow! look at all that green!
TheWrathofShane
★★★★★ (5.0/5.0)(1 vote)
Its a sideboard card. It could win you games against a blue deck, but a blue deck could still very well beat you with this using a bounce. They cannot counter this if its in your opening hand, because you never casted it, rather began the game with it.
The problem with the leylines, you only want one out and in your hand, but you want 4 in your deck to take advantage of the ability. Leyline of Vitality is an exception, but I feel the next leyline cycle needs to have, well cycling attached to them.
azure_drake222222
☆☆☆☆☆ (0.0/5.0)
This card doesn't actually do that much.
Travelsonic
☆☆☆☆☆ (0.0/5.0)
If I am correct, and the card says "Creature spells can't be countered" - well, I'd say that runs the risk of being a big con, as that means opponents' creatures too (as opposed to if it said something like "Creature spells you cast can't be countered")
Comments (21)
As a little note on the rulings...
"Leylines that start the game on the battlefield aren't cast as spells. They can't be countered."
Not like you could counter that without any mana if this ruling didn't exist. You'd start with a great disadvantage should you attempt to use alternative cost counters.
Creatures being uncounterable is a nice benefit, but I would play this card only against a specific type of deck. I feel that this is the weakest of the Leylines.
Pros
Totally messes with the greatest enemy of green's patented Big Damn Creatures strategy (perhaps I'm an exception here, but my attempts at green are more often frustrated by MUC/UWC than mass destruction)
One of the only cards (along with the rest of its cycle) that sneaks in under Force of Will - VERY useful
Cons
Like all leylines, a bit pricey if it's not in your opening hand
Only protects your creatures, so if you try to throw a Naturalize on your opponent's Leyline of Anticipation, or if you're a bad bad person and running 4 Berserks, this won't protect them
Doesn't protect against counters that don't say the word "counter," like Mindbreak Trap and Time Stop
Still vulnerable to removal, and can be removed easily by the one deck it's meant to counter. Even if you run and somehow play four of them, you're just one Echoing Truth away from being put behind by 14 mana and having your summon countered. And with Echoing Truth being one of the best bounces in the game, and an enormously strong card in general, it seems pretty likely you'll be going up against 4 in any deck you'd run this against.
Nothing's preventing this spell from being countered, although that does put your opponent down a counterspell (in which case you may as well use an Autumn's Veil for 3 less)
With the few pros and very damning cons, the greatest of which is that it's easily countered by the very thing it's supposed to counter, I can't rate this above a 3. Compare to something like Leyline of Sanctity, which is meant to hose red burn and actually does - perhaps too well. This one is too specific, and even if you only sideboard them, that's a few sideboard slots you're very unlikely to get much use of as opposed to something like Tectonic Edge which will help you against any number of decks (just to name one). The effect is great; it's usefulness is questionable.
The problem with the leylines, you only want one out and in your hand, but you want 4 in your deck to take advantage of the ability. Leyline of Vitality is an exception, but I feel the next leyline cycle needs to have, well cycling attached to them.