Pointed Discussion

Magic: The Gathering Card Comments Archive

Ghostly Prison

Multiverse ID: 75328

Ghostly Prison

Comments (18)

SavageBrain89
★★★★★ (5.0/5.0) (2 votes)
Easily one of the best cards in magic ever made. If your opponent can't get rid of this enchantment then their going to have a tough time trying to attack you. Aggro decks will become near useless with the prison in play, and control or combo decks will have to make the decision of attacking or casting at seperate times. Its even more fun to play Ghostly Prison in EDH, where its true controlling power can really excel.
Osmodius
★★★★★ (5.0/5.0) (4 votes)
Great for any Defensive or Mill deck.
PaladinOfSunhome
★★★☆☆ (3.1/5.0) (5 votes)
A great card which will slow down your oppenant in any agrro deck.
3.5
Faidite
★★★★★ (5.0/5.0) (2 votes)
If you really want to go defensive, go blue-white and have a set of these and a set of Propaganda as well.
AXER
★★★★★ (5.0/5.0) (2 votes)
This card saves your a** when you can't get creatures out.
kriissii
★★★☆☆ (3.2/5.0) (3 votes)
In my opinion, the best card in extended.
Originalsin
★★☆☆☆ (2.2/5.0) (3 votes)
I didn't think they allowed good cards to be put into the Kamigawa block...
Gaussgoat
★★★★★ (5.0/5.0) (2 votes)
This card screams "control", only slightly less flagrant than Moat. This guy is designed to make life difficult for your opponent, and does it exceedingly well.

A buddy of mine combined this with Kazuul, Tyrant of the Cliffs... the effects are terrifying.

4.5/5
Creyn
★★★★★ (5.0/5.0) (3 votes)
A friend of mine combined this with Story Circle against my Treefolk deck. Couldn't attack with a lot of creatures without the mana to pay for the attack. Couldn't attack with few creatures because he could just negate the damage! So I did what trees do best. Grow!
achilleselbow
★★★★☆ (4.7/5.0) (6 votes)
This is identical to Propaganda, right?
Whitedeckftw
★★★★★ (5.0/5.0) (2 votes)
I made a blue /white deck revolving around this card. except instead of proganda, I just use copy enchantment and I use alot of bounce and soul's attendant helps... lol. The idea comes to me that u could make a deck having all of the options... the muse, this, propaganda... and copy enchantment... If you did, you would almost always make it to where they couldnt pay to attack... lol.
aba1
★★☆☆☆ (2.8/5.0) (2 votes)
"If you really want to go defensive, go blue-white and have a set of these and a set of Propaganda as well."

dont forget to use windborn muse you'll find that your opponent simply wont be able to afford to attack you then top it off with Blinding Mage and Squall Drifter and then even if they do manage to take a swing at you well you just tap there creature
HuntedWumpusMustDie
★★★★★ (5.0/5.0) (1 vote)
Lovin' this card! Leaves your opponent in a catch 22 between strengthening thier board with spells or dealing damage to you. Every time they attack you tighten your board control. Every time they cast spells you get away damage free. Makes aggro decks feel like they're playing in slow mo!
warlockwar
★★★★★ (5.0/5.0) (1 vote)
Pair with Windborn Muse
lyle685
★★☆☆☆ (2.0/5.0) (2 votes)
This would be some much of a better card if it was an instant or had flash
sarroth
★★★★★ (5.0/5.0) (2 votes)
@lyle: How would this be better as an instant? This stays on the battlefield unless a Disenchant effect gets rid of it, and an instant would be good for a single turn. And flash would make a ton of cards better, but it's not needed at all.

Arguably better than Windborn Muse Sure, the Muse has flying and legs, which is nice, but that costs {1} more, and more players will have destroy effects or burn for creatures than enchantment destruction.
HeraldOfRazia
☆☆☆☆☆ (0.0/5.0)
Usually this kind of shenanigans is reserved for blue. This card can single handedly shut down your opponent's side. If they are running an Aggro deck or any kind of heavy combo deck that involves creatures this card stops them cold. Even if it made your opponent's have to pay 1 per creature it would have been good.
DarkonCrack
☆☆☆☆☆ (0.0/5.0)
And don't forget a Norn's Annex or two.