Why would you pay two White when you can pay 1 of anything? Is it Instant if you pay that cost instead? Rather odd, in any case.
GreatAshGoblin
★★★☆☆ (3.5/5.0)(3 votes)
@GradiustheFox: You would pay 2 white to use the activated ability that allows you to attach (not equip) the equipment. This means that the headdress can technically be equipped as an instant, which could be useful during combat or if your creature is getting nuked by something.
bijart_dauth
★☆☆☆☆ (1.6/5.0)(4 votes)
thank you thank you thank you GreatAshGoblin for clarifying that! we always just said it maid it an enchantment, but we all knew that was rong.
infernox10
★★☆☆☆ (2.8/5.0)(4 votes)
I don't think people are understanding the double white cost.
Essentially, it's making the equip an instant, and allowing you to prevent more than one damage, so long as you have the mana/untapped creatures for it.
ClockworkSwordfish
★★★☆☆ (3.5/5.0)(3 votes)
Easily the worst of this coloured-equip-cost cycle.
MasterOfEtherium
★★★☆☆ (3.7/5.0)(5 votes)
Helm Of Ali Baba
jsttu
★★★★☆ (4.0/5.0)(1 vote)
i like how it can give an instant +0/+2, as that can really complicate combat for your opponent, causing them to make mistakes. I don't think i would use the tap ability though, as creatures tap when attacking and the ones that don't attack usually have their own ability. Decent for blocking though i suppose, and that would be like a cleric. 3/5
CuriousThing
★★★★★ (5.0/5.0)(3 votes)
If it gave +0/+1 for each artifact you control (in addition to its tap ability) it still wouldn't be as broken as Cranial Plating. This is one of the most disparate cycles printed in modern Magic.
Comments (11)
Essentially, it's making the equip an instant, and allowing you to prevent more than one damage, so long as you have the mana/untapped creatures for it.