Pointed Discussion

Magic: The Gathering Card Comments Archive

One Dozen Eyes

Multiverse ID: 48385

One Dozen Eyes

Comments (13)

maestroanth
★★☆☆☆ (2.8/5.0) (2 votes)
I guess why wouldn't you choose the 5/5 over the 5 1/1's they can gang block, or get through an attack w/o one to be sacked.
iondragonx
★★★★☆ (4.8/5.0) (2 votes)
This is most useful for creatures that have Devour like the Mycoloth or Predator Dragon. Good for Scion of the Wild and cards that use Convoke. Pays the upkeep for the Xathrid Demon for at least five turns.
.Fighter.
★★☆☆☆ (2.2/5.0) (3 votes)
Doubling Season loves this card SO MUCH.
blugrn1989
★★★★☆ (4.5/5.0) (3 votes)
Excellent for Doomgape.
Gabriel422
☆☆☆☆☆ (0.0/5.0)
Used to love 5 1/1s for 6. Also loved to pay this particular entwine cost.
DethManZero
★★★★☆ (4.2/5.0) (3 votes)
use coat of arms and you have the option of 1 5/5 beast or 5 5/5 insects
hmm...what to pick?
BastianQoU
★★☆☆☆ (2.5/5.0) (1 vote)
The difference between the choices for me would lie with Wail of the Nim..
kiseki
☆☆☆☆☆ (0.0/5.0)
Meh. Not really all that exciting. The best combo I can come up with is Charmbreaker Devils.
Nessus
★★★★★ (5.0/5.0) (1 vote)
This entwined plus Echoing Courage = 20 damage. Plenty of other ways to get insect tokens too.
StyrofoamKing
★★★★★ (5.0/5.0) (1 vote)
Used to prefer the five bugs to the 5/5 beast, but with Populate, that might have to change. One of the the biggest tokens you're going to find in uncommon, with a five weenie kicker.
NARFNra
★★★★★ (5.0/5.0) (1 vote)
5 1/1s is almost always a better deal. They multiblock anything the 5/5 can and are less likely to be chump blocked, though they're not as good at piercing defenses.

The main advantage is creature pump, though insects aren't really a supported tribe. Gaea's Anthem has a substantial effect on 5 1/1s and a minuscule effect on a 5/5. On the other hand, Rogue's Passage is far more useful on a 5/5.

Hm.
Mode
★★★★★ (5.0/5.0) (1 vote)
Entwine could've been cheaper.
But I remember having quite respect for this card in my early days when playing against a friend that used an altered deck of the precon "Swarm & Slam" (which also utilized Echoing Courage to surprisingly great effect).
Getting five tokens can be a huge deal, and with entwine this card has still some impact in the late game.
O0oze
☆☆☆☆☆ (0.0/5.0)
some nice combos. can be a tiebreaker. 3.5/5, i suppose. maybe even 4.