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Magic: The Gathering Card Comments Archive

Ruby Medallion

Multiverse ID: 4625

Ruby Medallion

Comments (14)

ttian
★☆☆☆☆ (1.3/5.0) (3 votes)
looks like dynamite
DrJones
★★★☆☆ (3.4/5.0) (4 votes)
The cheapest medallion, but clearly the best. Not only does it combo nicely with red ritual spells such as Desperate Ritual and Seething Song, but also with the red dragons that you probably will play out of them, like Rorix Bladewing.
yasin757
☆☆☆☆☆ (0.5/5.0) (9 votes)
good in a red burn deck shock 0 mana
AgesofThunder
★★★★☆ (4.0/5.0) (3 votes)
@yasin757 ruby medallion only counts for generic mana, not colored. shock would still cost the same.
wolfbear2
★★★★★ (5.0/5.0) (1 vote)
brake storm decks much? (the cycle in general)
Ritius
★★★★★ (5.0/5.0) (2 votes)
Just cause i love thinking in combos, this with a Reiterate targeting a Seething Song is infinite storm count. With two Ruby medallions, its infinite red mana too, and I know a few spells that like infinite mana in red, if you know what i mean, eh? Eh?
ubii
★★☆☆☆ (2.5/5.0) (2 votes)
@yasin575 it only reduces by one colourless.. it never reduces anything with a color symbol to less than one coloured mana.
darkfury
☆☆☆☆☆ (0.8/5.0) (2 votes)
it mades red ramp better
C1iVe
★★★☆☆ (3.2/5.0) (2 votes)
Amazing for a 3 turn kill.
1st turn: play a mountain and a Raging Goblin, attack with Raging Goblin. Opponents life total 19
2nd turn: play another mountain and Ruby Medallion, attack with Raging Goblin again (hopefully they don't already have a creature or block). Opponents life total 18
3rd turn: play another mountain, attack with Raging Goblin, play 2 Blood Lust for 1 red mana each thanks to ruby medallion (after blocking phase if they don't have a creature or block, before combat damage is assigned), making the Raging Goblin 9/1. Opponents life total 9. Play fling for 1 red mana thanks to Ruby Medallion again, sacrificing the 9/1 Raging Goblin doing 9 damage to the opponent reducing their life total to 0.
wiseguy20
☆☆☆☆☆ (0.5/5.0) (1 vote)
I've been debating putting this in a pyromancer ascension burn deck but I have no idea what I would remove to accommodate. Yes this goes well with accelerators like seething song which I have in that deck, but if I remove the few creatures in there then I have more chance of being defenseless more often.

If I remove some burn spells, that lowers the amount of burn I can do.

And I can't remove lands, I already only have 20.

What to do, what to do... I probably don't even need these but I can't stop thinking about how awesome it would be to pay {R} for seething song and get {R}{R}{R}{R}{R}.

Or {R} for incinerate
Llian
☆☆☆☆☆ (0.0/5.0)
@wiseguy20

You know, you can actually run more than 60 cards. Add two of these, add two lands. You're at 64 cards, with almost the same mana base. Slightly better, in fact.
FoShizzle
☆☆☆☆☆ (0.0/5.0)
Great for my two turn kill.

1st Turn.

Mountain tap for sol ring tap for ruby medallion

2nd turn.

Seething Song Ball Lightning Blood Lust Fling 20 dmg