It's like Exhume, but better. For sure, the most tempting offer of them all.
RAV0004
★★☆☆☆ (2.8/5.0)(5 votes)
Actually I think it's the second worst Temptation, simply because the smart opponents will know exactly what you're going to get. Your graveyard has to be filled with dirt cheap worthless shit before someone's going to let you recur more than one or two things. The other temptations give you surprise options, and I think that's more relevant to the choice offer you tend to trade off on.
AtArms
★★☆☆☆ (2.0/5.0)(3 votes)
Can't really get it. It's ok but very situational. I predict it to be very rare indeed that someone would take the bait and even then it would most likely be a situation where your opponents would dig up something sweet and your graveyard has a random sakura-tribe elder as the only valid target. Of course the ideal situation to play this card is when you'd have a few nasty, possibly game changing spooks in your graveyard but then.. who would ever be tempted?
LordOfTheFlies87
★☆☆☆☆ (1.2/5.0)(2 votes)
Fantastic potential.
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
Really hard (maybe impossible) card to break. First, for it to be better than Rise from the Grave or Zombify, someone has to take the offer-in other words, this is an opponent dependent card with a mode that is worse than an already existing card. But in order to be playable, an opponent dependent card MUST have both modes /better/ than an existing card, or else its strictly worse than that existing card. See Browbeat or Dash Hopes for "opponent chooses" done right-you won't find any of their effects with that mana efficiency in their colors.
Plus, this card has a really high chance of backfiring. Like Exhume, it becomes a mostly dead card once some really powerful stuff hits your opponents' graveyard, except that unlike Exhume its too expensive for you to be likely to be cheating stuff out before your opponents have a graveyard. And if you somehow use this card before they have very good cards in their graveyard, its unlikely that you have very many good creatures in your graveyard if they do decide to get back some mediocre card. If you're playing a deck with lots of ways to pitch strong creatures into your graveyard and don't have that problem, then your Offer will pretty much never be taken, and this is a strictly worse Zombify or Rise from the Grave, as I said above. And that's still probably the best use for it-a redundant effect that's (strictly) worse than several other cards.
In my opinion, WotC really failed with all of the Tempt cards except Tempt with Vengeance-they seem to have forgotten that opponent-reliant cards MUST be better than non-reliant cards to be playable. Or they wanted certain decks to be able to run an extra copy of a kind of card which already has many variations on it, except they wanted the extra copies to suck.
Jeri
☆☆☆☆☆ (0.0/5.0)
@RAV0004 Indeed, they will always know not to do that. Which means that 90% of the time, it is just zombify for 4B. But it is a multiplayer card. In multiplayer, especialy in FFA, people play it for the fun. There is always that one guy who says "Whatever, I want my guy back" and then is scolded by everyone at the table :D
Comments (9)
5/5 Stars
Who wants me to get more stuff?
Plus, this card has a really high chance of backfiring. Like Exhume, it becomes a mostly dead card once some really powerful stuff hits your opponents' graveyard, except that unlike Exhume its too expensive for you to be likely to be cheating stuff out before your opponents have a graveyard. And if you somehow use this card before they have very good cards in their graveyard, its unlikely that you have very many good creatures in your graveyard if they do decide to get back some mediocre card. If you're playing a deck with lots of ways to pitch strong creatures into your graveyard and don't have that problem, then your Offer will pretty much never be taken, and this is a strictly worse Zombify or Rise from the Grave, as I said above. And that's still probably the best use for it-a redundant effect that's (strictly) worse than several other cards.
In my opinion, WotC really failed with all of the Tempt cards except Tempt with Vengeance-they seem to have forgotten that opponent-reliant cards MUST be better than non-reliant cards to be playable. Or they wanted certain decks to be able to run an extra copy of a kind of card which already has many variations on it, except they wanted the extra copies to suck.
Indeed, they will always know not to do that. Which means that 90% of the time, it is just zombify for 4B. But it is a multiplayer card. In multiplayer, especialy in FFA, people play it for the fun. There is always that one guy who says "Whatever, I want my guy back" and then is scolded by everyone at the table :D