I think I'm just going to Ambiguity it instead of letting it resolve. :P
(this doesn't actually work, but if I have to read an annoying TextWall card, so do they. ;) )
Majora_13
★★★☆☆ (3.0/5.0)(3 votes)
@Lord_of_phyrexia: The answer is on the card. "Each of those creatures attacks this turn if able" followed by "They can't attack you" etc. They have to attack, but can't attack you and you're , so basically it cancels the attack.
Side use - If you attack and it goes badly, say, due to combat tricks or other unexpected happenings, you can use this to pull your guys to safety and attack again somewhere else. Also useful with "whenever this creature attacks" triggers. Go go hero of bladehold!
Arachibutyrophobia
☆☆☆☆☆ (0.0/5.0)
my favorite card in this set.
SerGarlan
☆☆☆☆☆ (0.0/5.0)
@Rav0004 we can dream it can!
sarroth
★★★★★ (5.0/5.0)(2 votes)
@Lord_of_phyrexia: It untaps all of the opponents creatures, and then they can't attack you, because their controller has to obey all requirements of attacking (each creature they control must attack) without violating any restrictions (they can't attack you, and you're the only player to attack) - so no creature can attack without violating a restriction, so none of those creatures can attack during that extra combat phase. The "if able" part is supposed to make it easier to understand that, as clearly they are unable to attack you :P
I agree with Krpynyt in prefer Reins of Power, but I have a 100 card deck, and plenty of room for both.
Eternal_Planeswalker
☆☆☆☆☆ (0.0/5.0)
I've used Reins of Power before, and mainly it was used as an expensive Fog. With this, it's like a fog + a one turn Moat? hahaha!
1 v 1: It stops the initial attack, and since they are not allowed to declare their creatures as attacking you again, they pretty much end the combat phase right then and there. Thought it won't negate the additional combat phases say if they have a Finest Hour or a Relentless Assault out. It swerves the attack only once.
Multiplayer: You'll make one of your other opponents a bit butt hurt when you manage to swing all the hate their way but, it's worth it. :D
4/5
Daerien
☆☆☆☆☆ (0.0/5.0)
@Majora_13: Your side use doesn't work. The first line of the card says you can only cast it on an opponent's turn.
cpb0213
☆☆☆☆☆ (0.0/5.0)
@Majora_13 Actually you cant do your sidenote as the card says on an opponents turn :)
Its either going to be an awesome combat trick or an expensive fog lol, I like it.
Layk
☆☆☆☆☆ (0.0/5.0)
Wow talk about overly-complex wording. However, extremely useful in commander and probably only rated lower because of its lack of utility in 1v1 (makes me wonder if they should have different ratings for different formats, or at least commander). It should be an instant add to every blue commander deck. You can lead your biggest enemy into a false sense of security then BAM! have him take out someone else, or at least wipe his field and possibly another player's. Obviously next to useless in a 1v1 though.
Comments (16)
Then you cyclonic rift them the next turn.
(this doesn't actually work, but if I have to read an annoying TextWall card, so do they. ;) )
Side use - If you attack and it goes badly, say, due to combat tricks or other unexpected happenings, you can use this to pull your guys to safety and attack again somewhere else. Also useful with "whenever this creature attacks" triggers. Go go hero of bladehold!
I agree with Krpynyt in prefer Reins of Power, but I have a 100 card deck, and plenty of room for both.
1 v 1: It stops the initial attack, and since they are not allowed to declare their creatures as attacking you again, they pretty much end the combat phase right then and there. Thought it won't negate the additional combat phases say if they have a Finest Hour or a Relentless Assault out. It swerves the attack only once.
Multiplayer: You'll make one of your other opponents a bit butt hurt when you manage to swing all the hate their way but, it's worth it. :D
4/5
Its either going to be an awesome combat trick or an expensive fog lol, I like it.