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Magic: The Gathering Card Comments Archive

Sandstone Deadfall

Multiverse ID: 29893

Sandstone Deadfall

Comments (25)

pumaman83
★★★★☆ (4.3/5.0) (7 votes)
Someone tell me how paying three, sacing two lands and the artifact to destroy an attacking creature is even remotely good.
Mode
★★★★☆ (4.1/5.0) (6 votes)
Conditional and very costy removal.
If someone really plans on using this ability he/she has to be in really serious trouble. On the other hand, nobody is desperate enough to bother putting this card in a deck before starting a game, therefore this could not even happen.
danieltb85
★★☆☆☆ (2.8/5.0) (2 votes)
this gotta be the worst card ever printed.
HedgeIII
★★☆☆☆ (2.8/5.0) (2 votes)
Even as a bona fide Johnny, three-for-one-ing yourself is really painful, even if you were to run a Terravore and/or Life from the Loam. For three generic mana, I'll take a Moonglove Extract as removal.
theis999
★★★★★ (5.0/5.0) (2 votes)
There is but one good thing about this card, it is colorless removal. But all colors have better options than this one, it is only green that doesn't have any spot removal... but green still has Lure and deathtouch, and anti-flying cards and anti-non-creaturepermanents. so basicly no one would ever choose this card^^
allmighty_abacus
★★★☆☆ (3.0/5.0) (1 vote)
Uhhh, seriously? I have to pay mana and sac lands for absurdly conditional removal? No thanks.

This card puts you at a disadvantage the moment you play it. You've already played your land for the turn, and it doesn't produce any mana. at all So you've already basically missed a land drop. And then even if you do use it, you lose three lands. THREE.

I guess this was an idiots' attempt to provide non-blue decks a threshold booster? Even then, given how much you cripple yourself (and you can't even use it if they don't attack with a worthy creature) there doesn't seem to be a reason to make a threshold deck without blue, even if it is just splashed in.
Robface
★★★★★ (5.0/5.0) (2 votes)
WOW that's terrible.
HuntingDrake
★★★★★ (5.0/5.0) (5 votes)
This card was just fine in limited, thank you very much. I'm always happy to have one in my draft deck. It happened to be printed in the same set as Iridescent Angel, too...

Certainly not the 4th worst artifact EVER, between Joven's Tools and Essence Bottle!
Kirbster
★★★★★ (5.0/5.0) (10 votes)
Kamahl was the head of his science class.
blindthrall
★★☆☆☆ (2.8/5.0) (2 votes)
This is a contender for worst card. Definitely in the top 10.
oldtimer96
☆☆☆☆☆ (0.0/5.0)
I get that the flavor of the card strongly suggests non-repeatability, sacrificing land, and only against attackers, but why TWO lands? I'd kind of like to see the discussion wherein they concluded that sacking only one land would make this card too powerful.
KikiJikiTiki
★★☆☆☆ (2.8/5.0) (2 votes)
I wouldn't play it as an instant for 1.
DarthParallax
★★★★☆ (4.0/5.0) (9 votes)
I almost would agree with you all....except that I am sure that someone, somewhere eventually, who's an even worse scourge on Magic than whoever cracked One With Nothing, is going to break this card into a million pieces.

And all that will be see is our dumbfounded faces, and we might here a few pins dropping. Because really, when we get right down to:

This is an artifact. And it interacts with lands. Crucible of Worlds? Academy Ruins?

I wouldn't touch this with a thirty-nine and a half foot pole. You might just think I'm being over-paranoid now, but just you wait. I'm sure there's something vicious you can do involving the artifact lands.

If this really is as bad as it looks, then I'm just being silly and look stupid. But if I'm right, I get to be the first one that called Sandstone Deadfall.dec taking over Legacy and Vintage.

And the bet money will pay for my Alpha set :)
Enemy_Tricolor
☆☆☆☆☆ (0.0/5.0)
I'm keeping it around just in case Wizards ever prints a coyote creature of some kind.
StephenKukuchek
☆☆☆☆☆ (0.0/5.0)
The picture is so dumb it's hilarious
dingophone
☆☆☆☆☆ (0.0/5.0)
Now you too can trade three cards for one!
aymanyayman
☆☆☆☆☆ (0.0/5.0)
Terravore was printed in the same set. It interacts fairly well with that. Sac two lands to kill your opponents attacking creature while pumping up your Terravore. That's got to count for somthing right.
SirZapdos
☆☆☆☆☆ (0.0/5.0)
Destroys your opponent's Knight of the Reliquary, while giving your own Knight +2/+2! Broken!
wazzzzzup
☆☆☆☆☆ (0.0/5.0)
They never saw it coming
Aquillion
☆☆☆☆☆ (0.0/5.0)
As bad as this is, I can see it being useful in sealed or draft. Removal for 3 is not totally worthless -- I could see this card saving my life pretty often in a sealed tournament.

It's not something I would ever use if I have a choice, but it's not like some of the other worst cards, which are just totally useless period.
DM3921
☆☆☆☆☆ (0.0/5.0)
Rocks Fall: Everyone dies.

But mostly you cause you ate up your land to kill one creature.
DarthMetool
☆☆☆☆☆ (0.0/5.0)
You ever have Emrakul come after you, even this can work.
Bouchart
☆☆☆☆☆ (0.0/5.0)
For when Pit Trap is too overpowered. Though this can target flying creatures and Pit Trap can't.
N03y3D33R
☆☆☆☆☆ (0.0/5.0)
Kill anything that's attacking for only two lands?
I'd lose them to that stupid annihilator eldrazi anyway.

Whoever said Terravore knows what's up. Back in the day the best strategy was to kill their biggest monster with this, enchant your terravore with Rancor, and then play Armageddon.

Actually, I still think that's a pretty good idea.
bulbwidth
☆☆☆☆☆ (0.0/5.0)
Makes me think this was based on some elaborate scheme by Wile E. Coyote.