Awesome. It's like Hill Giant, kinda-sorta-mostly, without the suck. without most of the suck, anyway. Really wish it could have been 3/2.
lorendorky
☆☆☆☆☆ (0.0/5.0)
Not bad with all of the blue tap effects in m13.
Totema
☆☆☆☆☆ (0.0/5.0)
I find this amusing that this big ol' bruiser can be killed by a guard dog.
LordOfTheFlies87
☆☆☆☆☆ (0.5/5.0)(1 vote)
I like it.
blindthrall
★★☆☆☆ (2.5/5.0)(1 vote)
Kinda underwhelming really, there's better.
StreamHopper
★★★★☆ (4.1/5.0)(8 votes)
You'd be surprised how often he gets through, actually. A lot of creatures don't want to trade with him. Nobody wants to "waste" removal on him. I got to play two of him in limited recently (first time drafting the set), and I never felt like it was a waste to cast him. He usually got through for about 6 damage before they finally decided to deal with him. All in all, solid limited pick. Not "good" but solid.
3/5
Mode
★★★★☆ (4.0/5.0)(5 votes)
Wizards, why won't you keyword that second ability already? "Recklessness", "Bellicosity", "Frenzy"...i'm sure you'll find a good term for this commonly red drawback that has first seen print many years ago and shows up more and more frequently.
Why do i want this so badly? Because the ability gets packed into a flavorful keyword, creatures with this ability can be described faster, and last but not least other cards can refer to this ability and allow interactions - e.g. another creature could give all creatures with this ability a certain advantage like haste, a buff whenever they get blocked, or something similar.)
Lotsofpoopy
☆☆☆☆☆ (0.5/5.0)(2 votes)
This is a good aggressive creature that can do some serious damage if played by a pro like me.
Vandarringa
☆☆☆☆☆ (0.0/5.0)
A step up from Lightning Elemental in my opinion. I still like Arc Runner the best, but this is probably a better pick in draft.
TowerDefender
☆☆☆☆☆ (0.0/5.0)
Best played with a Swift Justice, Weapon Surgeer or other combat trick in hand just hope they don't burn you for 1 pt
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Think of it as a spark elemental that may hit 2-3 times; and that either (on top of the 3) kills a creature OR at least lays enough damage on it to burn the creature away.
People tend to forget that damage-stacking from now-useless creatures is a viable way to burn big things.
Comments (12)
3/5
"Recklessness", "Bellicosity", "Frenzy"...i'm sure you'll find a good term for this commonly red drawback that has first seen print many years ago and shows up more and more frequently.
Why do i want this so badly?
Because the ability gets packed into a flavorful keyword,
creatures with this ability can be described faster,
and last but not least other cards can refer to this ability and allow interactions - e.g. another creature could give all creatures with this ability a certain advantage like haste, a buff whenever they get blocked, or something similar.)
People tend to forget that damage-stacking from now-useless creatures is a viable way to burn big things.