I believe Mark Rosewater said it best: Mass creature destruction shouldn’t be cheap. Mass land destruction shouldn’t be cheap. Total hand denial shouldn’t be cheap. And you shouldn’t put all three on one card for two mana.
SlackWareWolf
★★☆☆☆ (2.2/5.0)(12 votes)
Pffft quit whining. I played when this wasn't even restricted.
blood_monk
★★☆☆☆ (2.7/5.0)(3 votes)
yeah honestly, i play against this card all the time, and I'm mature enough not to whine whenever my stuff gets destroyed. This card is still fun to play against and doesn't ruin the game.
shoalsuser2004
★★★★★ (5.0/5.0)(1 vote)
This card is another really fun multiplayer card in games of 4 or more people. Just imagine if this was the last card you had in hand, and you had only one land that produced two mana to play it and no creatures. All of a sudden, your public enemy #1, especially if its late game.
SpazTheFallen
★★★☆☆ (3.2/5.0)(4 votes)
This card isnt "balanced" at all. A deck that uses this should have ways to keep an upper hand, and its not that hard to.
bboykoopa
★★★★★ (5.0/5.0)(1 vote)
I used this card with Worldgorger Dragon. . .
Weretarrasque
★★★★★ (5.0/5.0)(2 votes)
Of course, what makes this card ridiculous is its two mana cost. With that, you can play it basically whenever it would benefit you. It definitely deserves a 4.5/5.
I would almost want to splash white into a Madness / Hellbent deck just so that I could combo this with One With Nothing.
Also, a Barren Glory-based deck could benefit from this, since it won't have many permanents out anyway.
AXER
★☆☆☆☆ (1.2/5.0)(3 votes)
The New Art... looks like she's not wearing panties.
McThor
★★★★★ (5.0/5.0)(1 vote)
Just...amazing.
nibelheim_valesti
★★★☆☆ (3.8/5.0)(2 votes)
Eh. Sweepers help the game and interesting sweepers are better than boring ones.
I honestly prefer this to Wrath effects, because at least this involves some thought. Sure the idea could have used some development but it's a shame they mostly abandoned it as a regular presence in Type 2.
Should probably cost or something along those lines.
Revelation666
★★★★☆ (4.8/5.0)(3 votes)
If you've ever played against this card you know how quickly it sucks the fun right out of the game.
scumbling1
★★★★★ (5.0/5.0)(3 votes)
"Pffft quit whining. I played when this wasn't even restricted."
Which has nothing to do with philosophy of modern card design. You might not care, but the vast majority of Magic players (and game designers) agree that having an ability like Balance's for two mana is not a healthy choice for the longevity of Magic.
bay_falconer
★★★★☆ (4.5/5.0)(2 votes)
They actually called this card Balance? That takes a lot of chutzpah. In the right situation, this is an Armageddon, a Wrath of God, and a One with Nothing that affects everyone.
Buderus
☆☆☆☆☆ (0.0/5.0)
why does he have feather-ears??
Thanato5
★★★★★ (5.0/5.0)(1 vote)
Today I've made my first 11-for-1: my opponent discarded 3 cards and sacrificed 4 lands and 4 creatures, with no loss on my side. And I was topdecking. Thank you Balance.
Comments (15)
Mass creature destruction shouldn’t be cheap. Mass land destruction shouldn’t be cheap. Total hand denial shouldn’t be cheap. And you shouldn’t put all three on one card for two mana.
A deck that uses this should have ways to keep an upper hand, and its not that hard to.
I would almost want to splash white into a Madness / Hellbent deck just so that I could combo this with One With Nothing.
Also, a Barren Glory-based deck could benefit from this, since it won't have many permanents out anyway.
I honestly prefer this to Wrath effects, because at least this involves some thought. Sure the idea could have used some development but it's a shame they mostly abandoned it as a regular presence in Type 2.
Should probably cost
Which has nothing to do with philosophy of modern card design. You might not care, but the vast majority of Magic players (and game designers) agree that having an ability like Balance's for two mana is not a healthy choice for the longevity of Magic.