An interesting card that, by rights, should have shown up in some sort of combo in Standard, though if I recall, that never really happened... Maybe it did spend some time in an Open The Vaults deck, but I'm not really sure. At any rate, clearly this card is meant as a combo component, and the free activation of its ability makes it all the easier.
headfirst10153
★★★★★ (5.0/5.0)(1 vote)
A fantastic little card, which has a large variety of potential uses. Instead of trying to stick it in a particular combo, I use it in my deck for a variety of uses. Azorius Chancery to use it as a mana stone, or I use it as a 1 card Amulet of Vigor, or as pseudo vigilance. Its such a simple and clean card, with a wide variety of uses. Becomes even more friendly with Grand Arbiter Augustin IV out.
Also, I know the colors are totally wrong, but I wish they had named this "Fiery Manipulator".
Salient
★★★★☆ (4.5/5.0)(1 vote)
This card defines the "Underpants Gnomes" ellipses profit motif. Witness:
Play two Unbender Tine Go infinite, using one to untap the other ... Profit!
M3D13V4L
☆☆☆☆☆ (0.0/5.0)
It costs a bit too much to be over powered, but it makes for great combinations. In one game I got two of these out, and with my Skyward Eye Prophets I was drawing 3 cards per turn. It also works great for things like Phyrexian Colossus, Pristine Angel, and any non vigilant death touch creatures. Not to mention that it can target lands.
Ancestral_Forget
☆☆☆☆☆ (0.0/5.0)
Its a voltaic key that can untap anything (not just artifacts) but costs 3 cmc more. On the bright side, it doesn't cost {1} to {T}.
Damn. How is this not being abused?
Hunter06
☆☆☆☆☆ (0.0/5.0)
This thing never saw play in standard because Jund cascade and faeries were still running rampant, its kind of a shame really... 4/5 Stars
NARFNra
☆☆☆☆☆ (0.0/5.0)
@Salient
That plus Mesmeric Orb = infinite self mill... No idea how to follow up on that though. Psychic Spiral or Laboratory Maniac I guess?
Haunting Wind is in color for Esper. It'd be quite possibly the awesomest win ever to drop Near-Death Experience and hit yourself down to 1 with this. You'd need to have an odd number of life, though, otherwise you'd jump from 2 to 0. You could always run it with Mirror Universe/Soul Conduit?
Oh wait. I'm a fool, just hit 2, then tap something non-artifact to end up at 1.
Comments (9)
Also, I know the colors are totally wrong,
but I wish they had named this "Fiery Manipulator".
Damn. How is this not being abused?
4/5 Stars
That plus Mesmeric Orb = infinite self mill... No idea how to follow up on that though. Psychic Spiral or Laboratory Maniac I guess?
Haunting Wind is in color for Esper. It'd be quite possibly the awesomest win ever to drop Near-Death Experience and hit yourself down to 1 with this. You'd need to have an odd number of life, though, otherwise you'd jump from 2 to 0. You could always run it with Mirror Universe/Soul Conduit?
Oh wait. I'm a fool, just hit 2, then tap something non-artifact to end up at 1.