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Magic: The Gathering Card Comments Archive

Deep Spawn

Multiverse ID: 184477

Deep Spawn

Comments (17)

Arachibutyrophobia
★★★★☆ (4.7/5.0) (6 votes)
IT'S A LOBSTER! :D Homaridae is a classification of lobsters with particularly large claws.

Deep Spawn works well with Narcomoeba.

I hope they bring them back. And I'm not talking about Viscerid Deepwalker!
Guest1403990668
★★★★☆ (4.9/5.0) (9 votes)
Yeah, I wish they'd bring back Homarids, too.

I had a Homarid/Deep Spawn deck when I was a kid. Fun times!
themlsna
★★★★★ (5.0/5.0) (5 votes)
Mark Tendin was a natural choice for this piece.
SethLarz
★★★★☆ (5.0/5.0) (10 votes)
"The kithkin shall cower in fear, the merrow will weep, the elves will run for the trees, the goblins will drown, the kor will be swept away, the vampires will be bested, the angels will meet their own judgement, and the very depths of the dark pit shall be doused in the coming tide of the Homarid army."
-Twellnid, Viscerid Planeswalker

Homarid TRIBAL FTW!
Revelation666
★★★★★ (5.0/5.0) (6 votes)
I want a Homarid tribal. No, seriously, I really do.. Faeries and Merfolk are cheesey. Homarids are Badass!
ClockworkSwordfish
★★★★★ (5.0/5.0) (6 votes)
This art is just a lobster at a dramatic angle. Still, 5/5 for being a giant trampling lobster.
SirMalkin
★★★★☆ (4.8/5.0) (3 votes)
Man, I used to love this guy. In my playgroup he was like the poor man's Leviathan for blue players.

Of course, now I can look at a blue creature with the exact same casting cost (Lorthos, the Tidemaker) and just cry.
Shadoflaam
★★★☆☆ (3.0/5.0) (1 vote)
This is Homarids for ya. Niiiice.
DacenOctavio
★★★☆☆ (3.8/5.0) (2 votes)
Hey, it's Dr. Zoidberg!
wholelottalove
☆☆☆☆☆ (0.0/5.0)
Yes, nothing more badass than giant lobsters! I can imagine taking over the world with an army of giant lobsters...
MattLynn
☆☆☆☆☆ (0.0/5.0)
Cheat him in play as flavor in a game and use him with a graveyard mechanic deck.
Aquillion
☆☆☆☆☆ (0.0/5.0)
He was widely hated when Fallen Empires was new, because people would trade him to new players who didn't know any better.

Despite that, though, it does have uses. It's one of the best cards to use in a deck based around bringing creatures into play from the graveyard -- trample lets you avoid being stalled by small weenies or regenerating creatures, and its protection ability lets you avoid creature removal; and, of course, its disadvantage becomes an advantage in a deck like that. Note that the stay-tapped cost to its protection ability rarely matters, because few people are going to waste a card targeting it unless they absolutely have to.

But it's still to expensive for any normal play, and ultimately animate dead style decks are better off using creatures they have a chance of bringing into play normally.
Trygon_Predator
☆☆☆☆☆ (0.0/5.0)
It's Ebirah! We're all doomed!
Notable in that its major drawback (besides the outrageous casting cost) can actually be useful in the right decks. And it has... really conditional shroud! At least it doesn't eat your lands, making it one of the better blue fatties of its day.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Oddly enough, he's not terrible in reanimator. He's hard to get rid of, he has evasion, you can still target him (if you wanted to) and he feeds the graveyard.

3/5 for his niche I think.
JunkHarvester
☆☆☆☆☆ (0.0/5.0)
Trying to think of a new awesome tribal EDH? Why not Zoidberg??
DarthParallax
★★★★☆ (4.5/5.0) (1 vote)
Homarids are sweet. Not a single one of their cards is truly worth playing (I never want to see a Homarid in Modern Masters for as long as Modern Masters gets made) but it is something I want to see redone in a good new Magic Core Set x3
Budden
☆☆☆☆☆ (0.0/5.0)
I love this guy he mills what you want and can potentially "hide" which is nice. I would use something like a puppeteer with him to compensate. The incarnations would work pretty well too with the self mill. I agree on more of these guys should be around. Give them some beef defense and make one a half kraken and I will die with a smile!