Pointed Discussion

Magic: The Gathering Card Comments Archive

Paralyzing Grasp

Multiverse ID: 178109

Paralyzing Grasp

Comments (13)

ZEvilMustache
★★★★☆ (4.5/5.0) (3 votes)
generic effect with some great art/flavor. I've always wanted to like these cards.
Owls_and_More_Owls
★★★☆☆ (3.5/5.0) (2 votes)
If it tapped the enchanted creature for free, then maybe it would be worth it. As is stands now, it just isn't.
SavageBrain89
☆☆☆☆☆ (0.7/5.0) (3 votes)
Oh no, my creature got paralyzed by a blue card, how will I ever be able to win now?
Vinifera7
★★☆☆☆ (2.3/5.0) (3 votes)
A strictly better version of Glimmerdust Nap, not that that makes it much better.
dgregory
★★★☆☆ (3.3/5.0) (7 votes)
Power creep ahoy! Compare this to Dehydration a mere core-set ago and it becomes clear the direction we're heading.
Gaussgoat
★★★★★ (5.0/5.0) (2 votes)
A decent imobilizer for blue; would be awesome if it tapped the creature as Paralyze does. Compared to Sleep though, I know which one I'd rather be using.

2.5/5
PaladinOfSunhome
★★★★★ (5.0/5.0) (1 vote)
Handy card since being in Zendikar would keep this abilty alive in Standard.
2.5
supershawn
★★★★☆ (4.7/5.0) (6 votes)
the best part of this card is that your opponents creature gets tentacle raped.
ChampionofSquee
★★★☆☆ (3.8/5.0) (3 votes)
can anyone explain why i would pay 1 more for this instead of going with Narcolepsy? because it looks like narcolepsy is a lot better
InternetNinjacy
★★★★★ (5.0/5.0) (1 vote)
@ChampionofSquee

Narcolepsy doesn't keep the enchanted creature continually tapped. The creature untaps during its controller's untap step as normal, then is tapped when Narcolepsy's ability resolves during that upkeep. The creature may be tapped in response (for example, if it has an activated ability with {T} in its cost).
jfre81
★★★★☆ (4.0/5.0) (1 vote)
Not that great, but not horrible. Blue has seen worse quasi-elimination enchantments before. I'd just as soon play Sleep instead, but this isn't a bad followup on the next turn.
Doaj
☆☆☆☆☆ (0.0/5.0)
Why, oh why, is this being reprinted in RtR? Welp, I guess every set has horrible and crappy cards.
james2c19v
☆☆☆☆☆ (0.0/5.0)
This kind of aura-based removal is much better in commander since commanders just keep coming back. This won't help with commanders with vigilance or commanders that just plain don't attack though since it doesn't tap the enchanted creature like Claustrophobia does.