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Magic: The Gathering Card Comments Archive

Canker Abomination

Multiverse ID: 152033

Canker Abomination

Comments (11)

Guest1467942152
★★★★☆ (4.3/5.0) (3 votes)
This card is fun gamble, yeah if your opponent gets a bunch out he will be puny, but with green acceleration on turn 3 maybe if doesn't get a cretaure a turn you could get a 4/4 or better.

Plus in multiplayer at least 1 player has to be behind.
thaviel
★★★★☆ (4.2/5.0) (3 votes)
if you can use black removal, then pop this it can be huge and quite game breaking.
nammertime
★★★★★ (5.0/5.0) (2 votes)
There are also lots of cards that use -1/-1 counters, so you could possibly just play with those and have something that moves counters around.
AUKingClow
★★★★★ (5.0/5.0) (2 votes)
This guy post damnation and assuming your opponent doesn't bounce back=AWESOME.
Etregan
★★★★☆ (4.1/5.0) (4 votes)
Fate Transfer for the win.
Revan312
★★★★★ (5.0/5.0) (2 votes)
Turn 2 Dark Ritual ftw

Or, put Gemstone Caverns in as well and potentially get a turn 1 dark ritual off with this guy, I've done it a couple of times in my B/G land fiddler deck...
monkeymonk42
★★★☆☆ (3.5/5.0) (1 vote)
Melira
Pollinosis
☆☆☆☆☆ (0.0/5.0)
A nice post-sweeper play
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Quite usable, but green typically gets cheap fat, and if you can handle the drawback, so does black. Abyssal Persecutor, Desecration Demon, and even Grinning Demon are likely better choices in mono-black or green black. Similarly Liege of the Pit almost counts in mono-black as a fair comparison (due to being flipped T4 and attacking.)

That said, this is suprisingly the most efficient 6+/6+ for 4 or less green has unless you carefully run Hunted Wumpus or a Hatchling
Traius
☆☆☆☆☆ (0.0/5.0)
@Revan:
Gemstone caverns does not give you two mana in any circumstance. You should reread it.
MithosFall
☆☆☆☆☆ (0.0/5.0)
@Traius: Very true, Gemstone Cavern does not produce two mana at once. However, if YOU were to read the card, and were to be able to comprehend context clues, you would see that you can begin the game with that and still be able to lay a land turn 1. With Dark Ritual, that's four mana.