Interesting card, but unfortunately there aren't too many powerful Clash cards or easy ways to ensure to win. Although Recross the Paths and Woodland Guidance look rather appealing given that you have good chances to win the clash. Plow Under or Fallow Earth might help a bit if you're not playing block-constructed, but they're likely by far not the best option for an effective clash.
holgir
★★★★☆ (4.4/5.0)(5 votes)
I would like it at with "Whenever you clash, draw a card." Would that be too good? Opinions please...
CeremonialBathory
★★★☆☆ (3.6/5.0)(4 votes)
@holgir - It would probably be fine with that ability at or even staying at . The fact that clash is only in this set and there aren't any amazingly broken clash cards would leave that pretty balanced, imo.
Whenever you clash, draw a card would be too good at or in my opinion . . There are several powerful clashers in Green and if combined with other color, it would be broken. is probably fine.
Kryptnyt
★★★★☆ (4.0/5.0)(1 vote)
I'd like it with an additional ability; {2}{G}{G}; Clash with an opponent.
TheWrathofShane
★★★★★ (5.0/5.0)(1 vote)
You cant expect much more from a 1 mana enchantment. This provides a win condition in the form of card advantage, but the drawback is you have to build around it, and it doesnt do anything by itself.
Comments (7)
win. Although Recross the Paths and Woodland Guidance look rather appealing given that you have good chances to win the clash.
Plow Under or Fallow Earth might help a bit if you're not playing block-constructed, but they're likely by far not the best option for an effective clash.
There are several powerful clashers in Green and if combined with other color, it would be broken.
{2}{G}{G}; Clash with an opponent.