...Are you people smoking crack or something? Please take a second to consider the immediate card advantage this offers: trade one card for three SPELLS; revealing them is hardly a drawback even. If you aren't convinced, consider Tidings which is the same CMC and is also a sorcery. Because you're guaranteed all spells with this guy, in many this effect is actually more beneficial than a straight "draw four" ability.
Rudyardo
★★★★☆ (4.1/5.0)(5 votes)
"Trawl the ancient yule tide fathoms!"
Simple and interesting. A very classy spell.
sincleanser
★☆☆☆☆ (1.2/5.0)(2 votes)
This card is scary good in permission decks, like Rule of Law. In fact, I have two in my Rule of Law deck, one to get me some more enchantments or spells, and the other to force a draw if need be.
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
I actually quite enjoy drawing lands in slower formats. This is still good, lots of action gained.
Jannissary
★★☆☆☆ (2.5/5.0)(2 votes)
For 5, you get to draw three cards unless they're lands, in which case you put them on the bottom of your deck.
This is pretty good late-game, but I've really got mixed feelings.
Vogie
★★★★☆ (4.5/5.0)(2 votes)
I'm iffy about this card. Not a huge fan of the reveal aspect, but theres not many other ways to pull it off. Perhaps "draw 2 cards. Then you may exile a land card from your hand. If you do, you may draw a card. You may repeat this up to three times. At end of turn, put all exiled land cards on the bottom of your library". However that has the potential to have the player draw 5 cards if they have a fist full of land.
Wisdomseyes
★★★★☆ (4.0/5.0)(2 votes)
wish it was an instant... so much...
sweetgab
☆☆☆☆☆ (0.0/5.0)
I think this is worthy of a reprint. In a world of Mulldrifters and Cryptic Command this couldn't compete. But Jace, Architect of Thought is seeing extensive play today, and honest his -2 is not quite "draw three cards", while this is "draw three cards(+)".
tcollins
☆☆☆☆☆ (0.0/5.0)
Consider Treasure Hunt for a smaller, cheaper version of a similar effect.
Comments (11)
Simple and interesting. A very classy spell.
This is pretty good late-game, but I've really got mixed feelings.