Didn't take long for this guy to show up in non-futureshifted form.
Kelrath
★★★★☆ (4.5/5.0)(12 votes)
What i love about this card is the first line in the rules text "Cowards can't block Warriors." It gives the feel of some sort of ruling for a childish cops-and-robbers style game. Amuses me every time.
SoulShatterer
★★★★☆ (4.8/5.0)(11 votes)
Way better art than its Lorwyn Block reprinting.
Bursama
★★★★☆ (4.8/5.0)(10 votes)
"Cowards can't block Warriors." I can't stop laughing every time I see this card,
Wormfang
★★★★☆ (4.7/5.0)(6 votes)
I use this in my tribal giant EDH deck, It's brilliant, I swing with Borderland Behemoth and tap these 4 red mana, you can't block him now,
then use my last red, tap Brion Stoutarm for his effect and bam.
Ideatog
★★★★☆ (4.1/5.0)(4 votes)
Best rules text ever.
REMEMBER THE WARRIORS!
Tommy9898
★★★★★ (5.0/5.0)(8 votes)
When I first saw the first rules text, I went "okie-dokie" then I read the rest of it and I realized it was his own rules text. I just thought it was stating the obvious.
I want to use this guy with an Amoeboid Changeling and Goatnapper so I can say to my opponent "Your creature is both a coward and a goat. Good day sir!"
Equinox523
☆☆☆☆☆ (0.0/5.0)
Sheer hilarity. Needless to say, makes your warriors run right past changelings. I do wonder if any creatures will ever be printed as:
Legendary Creature - Coward
That would be fantastic.
Doghealer
★★★☆☆ (3.5/5.0)(1 vote)
When this gets reprinted, the containing set will:
-Introduce the "Coward" type, as an actual type on the type line, as opposed to just a type referenced by a text box and the Changeling keyword.
-Possibly introduce the overarching rule "Cowards can't block Warriors." or perhaps just "Cowards can't block.", kind of like how Walls couldn't attack back in the day.
-Otherwise, each creature with the Coward creature type will have an ability that says "As long as is a Coward, ". Some of these creatures may come with abilities that remove the Coward type from them under some condition. (Possible example: Lonely Fighter: 2/2 Human Coward, costs W, As long as Lonely Fighter is a Coward, it can't attack or block. As long as you control three or more creatures, Lonely Fighter loses the Coward type.)
-Include a permanent card (probably a creature) with "All creature you control lose the Coward creature type."
-Include a card at a cheap cost that temporarily removes the Coward creature type from target creature. Possibly on a stick of some sort.
-Include a sorcery card at a more expensive cost that permanently removes the Coward type from target creature (or possibly multiple creatures).
...On retrospect, this has already been reprinted.
.........Daaaaaaang. I tried.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Not really constructed worthy, but good enough for some kind of joke deck :X
spiney
☆☆☆☆☆ (0.0/5.0)
I guess Changelings are also cowards now.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Artificial Evolution with this. Against a tribal deck it might as well read "Warriors you control are unblockable".
Comments (23)
It gives the feel of some sort of ruling for a childish cops-and-robbers style game. Amuses me every time.
I can't stop laughing every time I see this card,
and tap these 4 red mana, you can't block him now,
then use my last red, tap Brion Stoutarm for his effect and bam.
REMEMBER THE WARRIORS!
2) This is the only Magic art of the in-@#$%ing-credible Esad Ribic.
3) Best card ever. QED.
5/5 For His Big Right Red ***
It's a cool card, but I don't think I have ever played him. Maybe one day I will in a purposefully janky Giant EDH deck, for filler.
Activates "Coward" ability many times, points to opponent's creatures.
You cowards!
Opponent: Bold Defense
Me: ???
Opponent: Pun intended
"um...ok"
"Then Boldwyr Intimidator and Conspiracy stating warrior"
Legendary Creature - Coward
That would be fantastic.
-Introduce the "Coward" type, as an actual type on the type line, as opposed to just a type referenced by a text box and the Changeling keyword.
-Possibly introduce the overarching rule "Cowards can't block Warriors." or perhaps just "Cowards can't block.", kind of like how Walls couldn't attack back in the day.
-Otherwise, each creature with the Coward creature type will have an ability that says "As long as is a Coward, ". Some of these creatures may come with abilities that remove the Coward type from them under some condition. (Possible example: Lonely Fighter: 2/2 Human Coward, costs W, As long as Lonely Fighter is a Coward, it can't attack or block. As long as you control three or more creatures, Lonely Fighter loses the Coward type.)
-Include a permanent card (probably a creature) with "All creature you control lose the Coward creature type."
-Include a card at a cheap cost that temporarily removes the Coward creature type from target creature. Possibly on a stick of some sort.
-Include a sorcery card at a more expensive cost that permanently removes the Coward type from target creature (or possibly multiple creatures).
...On retrospect, this has already been reprinted.
.........Daaaaaaang. I tried.