Pointed Discussion

Magic: The Gathering Card Comments Archive

Mobilization

Multiverse ID: 129716

Mobilization

Comments (16)

nineyears
★★★★☆ (4.5/5.0) (3 votes)
strong enchantment for any soldier deck
Graphec
★★★★☆ (4.5/5.0) (4 votes)
Good against Wrath of God like effects in multiplayer. Allows you to steadily rebuild.
firechao
★★★☆☆ (3.3/5.0) (6 votes)
Training Grounds pumps this beyond insane

EDIT: Sorry, Training Grounds says creatures, so it has no effect on this ability
iSlapTrees
★★★☆☆ (3.0/5.0) (1 vote)
Now if this pumps out 1/1 soldier ally tokens.....
Kryptnyt
★★★★☆ (4.2/5.0) (6 votes)
@firechao
Don't let that stop you! Use Opalescence too!
Wulfsten
★★☆☆☆ (2.8/5.0) (2 votes)
Absolutely love the flavour of this card. Gettin ready for war...
sincleanser
★★★★★ (5.0/5.0) (2 votes)
Sacred Mesa is in fact very similar. I tend to run both though, as my playgroup likes to run hosing cards such as Moat effects, Hurricane or Earthquake ect. So, running both helps me get around that. Also, this includes vigilance for ALL your soldiers, not just the tokens, which has a really good use ... I would, in a soldier deck ofcourse, rate this higher than Serra's Blessing but the Blessing has a lot more uses to it if you can't pump out tokens with Mobilization.

I dunno, I really like t his, and tend to think of it as a solid 4.
zenitramleirdag
★★★★★ (5.0/5.0) (1 vote)
hmmm?

this versus sacred mesa?

i wonder which one people think is better..


hey! what's that guy doing with bobba fett's helmet??
Dark_Raider
☆☆☆☆☆ (0.0/5.0)
I'd play this. Certainly a useful card, at the very least allowing you create surprise chump blocks for a mere 3 mana.
bantar
☆☆☆☆☆ (0.5/5.0) (2 votes)
soldiers should be disrespected. There is absolutely no way that a game is more fun when the makers of the game give you the idea to use instead of figuring it out yourself. I think that creature type decks, aside from the ones that are a bit more obscure, are ridiculous. Elves, soldiers, goblins, zombies, slivers, merfolk, wizards, spirits, and every other creature type that has been exploited by wizards of the coast making it easier on newbies should be viewed as such. The only way that it can be rectified is if the player uses the idea in a more original, less predictable way. Also, if they use it in a more classic fashion, it is a bit more respectable. Otherwise, people shouldn't get props for a great bird deck!
StyrofoamKing
★★★★★ (5.0/5.0) (1 vote)
It makes little Boba Fetts!
Lifegainwithbite
☆☆☆☆☆ (0.0/5.0)
@bantar: What? I don't even... what exactly is your argument? I read it twice and the only thing I got from it was 'Tribes are unoriginal and bad.' There's no explanation or justification at all.
I don't get how creature types are unoriginal - maybe you mean because there's lots of references to soldiers or goblins outside Magic. That's an argument I can kind of understand at least, even if I don't agree with it.. it's like saying 'Those conformists breathing that air.. how can they be so boring and unoriginal?'
blurrymadness
☆☆☆☆☆ (0.0/5.0)
You'll need some kind of flyer defense, but otherwise this is a good way to boost your soldier count. I'd personally like it more than Sacred Mesa over the long run. Mesa will let you pump out more it's true, but it reduces the number of attackers each time. So while you get more, I feel like you'd have less attacking under anything less than ideal circumstances.
qk1
☆☆☆☆☆ (0.0/5.0)
Why is everyone just sitting around?
Sabisent
☆☆☆☆☆ (0.0/5.0)
@ bantar

To quote Lorendorky:

"I hope masterofetherium unhinges his jaw, swallows you whole and absorbs your pedantic mumblings."
JimmyNoobPlayer
☆☆☆☆☆ (0.0/5.0)
"Stop enjoying the game in ways I don't enjoy. If you can't build a deck to show off your own originality and cleverness, you shouldn't play." -some poster on Gatherer.

But his argument fell apart because there are 263 Modern-legal soldier cards, not even counting cards that mention soldiers like Mobilization. Building a good soldier deck requires plenty of originality and cleverness.

Making the game a little easier for newbies does not make it worse for experienced players. You expect to lose to a new player with a tribal deck? You can easily steamroll them, then talk about card choices and help them improve.

Hints that help players understand new cards quickly are called "flavor".