A very bad Giant Growth. When will a deck that wants that effect have the mittfull of green cards needed to make its ability worth using? And it doesn't get much extra mileage out of being a 1/1 for 1 either.
A3Kitsune
★★★★☆ (4.0/5.0)(2 votes)
Helped out by the card drawing given to green in Planar Chaos and later sets.
DrJones
★★★☆☆ (3.1/5.0)(4 votes)
So far, the best tutorable pumping effect with Summoner's Pact.
Ideatog
★★★☆☆ (3.9/5.0)(4 votes)
If it's a spore effect, shouldn't it do something like Spore Frog or Spore Cloud and prevent combat damage?
Weak flavor, weak effect. >_<
tcollins
★★★★☆ (4.0/5.0)(2 votes)
Could be useful with infect creatures in a monogreen infect deck, perhaps?
@Ideatog I agree but the 'spore' ability doesn't fit the "X Green cards from your hand", which is what this cycle was all about. I guess it could have been X creatures, but selective damage prevention is more 's territory. Besides the +X/+X, they could have made it X life, but we all know how well that would have went over...
spore effect could have been made by making it like Serene Sunset, and making saprolings could have been fun way too, but this and the black martyr are clearly the worst of the martyrs
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Not a fan of this card. Only because of the reveal your hand part.
NARFNra
☆☆☆☆☆ (0.0/5.0)
Would have been much more fun with almost any different effect. As it is it's just a terrible Giant Growth.
Comments (14)
Weak flavor, weak effect. >_<
I agree but the 'spore' ability doesn't fit the "X Green cards from your hand", which is what this cycle was all about. I guess it could have been X creatures, but selective damage prevention is more
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