2/5. At first it seems like Wizard's was just scared of Shroud. But then you look at it again and realise this card is another misplay machine. As long as you have 1 blue mana open for each targetted ability your opponent wants to use (since they can stack in response), your opponent will never target it (which is better than spending 1 each turn as you can keep your mana open "just in case"). You can target it though--but watch out. If you enchant him your opponent can try to bolt him in response...then you lose the enchantment trying to save him.
Still its a 3/3 for 5. So only 2/5.
Crabby
★★★★★ (5.0/5.0)(2 votes)
One of my favorite cards. 5 for 3/3 with the "activated shroud ability" are normal costs (4 for 3/3 plus 1 because of ability; e.g. compare to Advanced Hoverguard). Nevertheless the artwork could be better (could have looked more like a real crab) even though i like the composition of picture and the pose of the crab. Hope to see this card in a new core set!
Sooku
★★★★★ (5.0/5.0)(2 votes)
So here we have this giant enemy crab...
Designer_Genes
★★★★★ (5.0/5.0)(2 votes)
This guy has the potential to be dealt MASSIVE DAMAGE without the shroud he can get.
awd91
★★★★★ (5.0/5.0)(1 vote)
one day i shall make a 100% pincer deck and this shall be in it
Kryptnyt
★☆☆☆☆ (1.0/5.0)(1 vote)
Reminds me of another 3/3 for 5 mana. Morphling, once the best creature in Magic, now just a fond memory.
Radagast
★★★★☆ (4.0/5.0)(1 vote)
While poor by today's standards, Shroud was still very new back then, and WotC was probably concerned that handing it out permanently on a creature would be too good. Compare this Homarid Warrior and get a laugh at Fallen Empires!
Comments (8)
Still its a 3/3 for 5. So only 2/5.
For massive damage.