At one point Greven was a pretty strong creature. 7/5 fear for 6? But still there were better...personally I think Ishan's Shade is better (6 for a 5/5 pro-white). Usually the creature you sac is gonna have 2 or more power anyways...really kinda bland for such a cool figure in Tempest history. Very vanilla and outright boring to be honest...2/5 stars for that reason alone.
MasterOfEtherium
★☆☆☆☆ (1.6/5.0)(10 votes)
This Guys A Straight Merc
Kryplixx
★★★★☆ (4.0/5.0)(5 votes)
Ahh I miss these guys. Greven.. Gerrard.. Love this art. Very bland card.. but a 7/5 Fear for 6 meant game over.
Flash on this guy would be so cool.
inmypants22
☆☆☆☆☆ (0.5/5.0)(5 votes)
no this guy is a curvey merc
Kamikaze312
★★☆☆☆ (2.6/5.0)(7 votes)
I really miss this card. It remindes me one of the disireable cards when i was a kid, when i got one my deck i was always expecting the time of the game when i can put it:P
i wish this card could reborn once again from the dead
Omenchild
★★☆☆☆ (2.0/5.0)(3 votes)
Well he's hardly human. Haha i like how his little croney Vhati il-Dal is so much better nowadays than this fool.
Kirbster
★★★☆☆ (3.7/5.0)(7 votes)
Not exactly an interesting card, but he's buff, anyway.
Plus, it's fun to say "Commander Greven il-Vec" in a foreboding Russian accent.
jfre81
★★☆☆☆ (2.0/5.0)(3 votes)
Now, suppose your opening draw happened to be a swamp, Lotus Petal, two Dark Ritual, Greven and a zero casting cost artifact creature like Ornithopter to sac for Greven...but what are the odds?
Wanderer25
★★★★☆ (4.4/5.0)(14 votes)
Style points for saccing Vhati il-Dal when he comes into play.
TheDrifter
★★★★★ (5.0/5.0)(1 vote)
Is there a typo in his flavor text? I'm not that good at english grammar, but something tells me it isn't right...
Lord_of_Tresserhorn
☆☆☆☆☆ (0.0/5.0)
One of the hugest humans out there.
Also, true Commander players only use the Commander as their Commander! Perestroika!!
I get the strong feeling this card was designed before they knew how to make Legends, especially mono-colored ones. Oh, he's nothing as embarrasing as Legends legendary creatures, but I think the sacrifice a creature clause was intended to penalize you for getting such a large creature with fear. :/ The thing is, while fear is nice, it's basically worth about the same as trample- sometimes it's more useful, sometimes a lot less, so a 6 mana triple-black creature with fear...should have more than this to be exciting, if it's legendary.
BUT! the sacrifice turns out to be a Johnny-hackable ability that makes this one of the best-aged legends in Magic :) Of course newer legends are just plain better, thanks for rubbing that in From the Vault, :P but of all the pre-modern card frame Legends, this one might have some of the highest potential even if he starts out boring-ish, because so much can be done with sacrifice and death triggers.
The_Murderauder
☆☆☆☆☆ (0.0/5.0)
This guy is actually severely underrated in EDH.
7 power is the threshold for taking only 3 hits to kill with commander damage (there's a lot of 6-power dragons flying around that take 4 hits to kill; sucks for them!).
Plus he's got built-in evasion, and 6 mana is easy to get by turn 5 pretty much every game, and turn 4 sometimes.
If you've got some Greaves on the field when he drops, then suddenly an opponent is on a two-turn clock after the first swing.
He requires very little support to work. Basically all you need is at least 1 other creature, which I think is easy to find when you consider Partial Paris mulligans and having drawn 4+ additional cards by the time you can cast him. Definitely at least 4/5 stars.
Comments (15)
Flash on this guy would be so cool.
i wish this card could reborn once again from the dead
Plus, it's fun to say "Commander Greven il-Vec" in a foreboding Russian accent.
Also, true Commander players only use the Commander as their Commander! Perestroika!!
Greven comes into play, I'll sac my Geralf's Messenger.
BUT! the sacrifice turns out to be a Johnny-hackable ability that makes this one of the best-aged legends in Magic :) Of course newer legends are just plain better, thanks for rubbing that in From the Vault, :P but of all the pre-modern card frame Legends, this one might have some of the highest potential even if he starts out boring-ish, because so much can be done with sacrifice and death triggers.
7 power is the threshold for taking only 3 hits to kill with commander damage (there's a lot of 6-power dragons flying around that take 4 hits to kill; sucks for them!).
Plus he's got built-in evasion, and 6 mana is easy to get by turn 5 pretty much every game, and turn 4 sometimes.
If you've got some Greaves on the field when he drops, then suddenly an opponent is on a two-turn clock after the first swing.
He requires very little support to work. Basically all you need is at least 1 other creature, which I think is easy to find when you consider Partial Paris mulligans and having drawn 4+ additional cards by the time you can cast him. Definitely at least 4/5 stars.