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Magic: The Gathering Card Comments Archive

Thieves' Auction

Multiverse ID: 45395

Thieves' Auction

Comments (17)

RPJesus
★★★☆☆ (3.5/5.0) (2 votes)
Still need to make a deck with this and Nucklavee.
izzet_guild_mage
★★★★★ (5.0/5.0) (5 votes)
Good fun. I once forced a scoop in a multiplayer game because I had this alongside Confusion in the Ranks...the guy didn't want to figure out where his 15 artifacts were going to end up :P
ultratog1028
★★★★★ (5.0/5.0) (2 votes)
too much fun in edh
iamjohn
★★★★★ (5.0/5.0) (3 votes)
brand

Surprised it wasn't already said since its a well known combo
Superllama12
★★★★★ (5.0/5.0) (1 vote)
NEED THIS FOR MY FRIEND'S CHAOS DECK!!!!!
marmaris74
☆☆☆☆☆ (0.0/5.0)
Combos with Phage the Untouchable. Just make sure there are an even number of permanents, and your opponent has to take her.
axiobeta
☆☆☆☆☆ (0.5/5.0) (4 votes)
And so began (as far as I know) the tradition of retarded red sorceries and enchantments with retarded/random/contrived effects. There's been about one per set/block since 8th, and various random ones before then, if I'm not mistaken.
One day i'll build an EDH deck based around screwing things up for the lulz and it'll be glorious.
Paladin85
☆☆☆☆☆ (0.0/5.0)
For multiplayer fun, play this and Eureka or Hypergenesis
Arachibutyrophobia
☆☆☆☆☆ (0.0/5.0)
yea, this is like the best multiplayer card ever.
agentvirgo
☆☆☆☆☆ (0.0/5.0)
"Hey, by the way, thanks for the Debtor's Knell."
thexmanlight
★★★★★ (5.0/5.0) (1 vote)
Last time I played this in multiplayer, I lost seven friends.

Good times...
Totema
☆☆☆☆☆ (0.0/5.0)
It would be intolerably expensive, but just once I'd like to see this played with Gather Specimens. Maybe in response to an opponent playing this?
Ferlord
☆☆☆☆☆ (0.0/5.0)
It makes basic lands feel like the unatheletic kid in elementary school gym.

Because they don't pick you until they're forced to choose...

From the bottom of the barrel...

And you feel so bad, since you're not their friend...

But they'll never find your body, Travis Graham... They never will...
MostlyLost
☆☆☆☆☆ (0.0/5.0)
It would be fun to play this in a draft.
"Yo dawg, I herd you like drafts, so we put a draft in your draft so you can draft while you draft."
RustyKeyes
☆☆☆☆☆ (0.0/5.0)
I'm surprised this card isn't banned in Commander, as it takes no less than 15 minutes to resolve. Anyone who casts it deserves a critical hit, in the face, for massive damage.

Still, really fun otherwise. I usually nab everyone's lands since it takes only about a turn for someone to throw down a boardwipe.
Lancer873
☆☆☆☆☆ (0.0/5.0)
I wish that this was a good shenanigans card, but as it is it ends up leaving you alone and vulnerable and everyone else with their picks of the best cards for a turn. Since it has to be on your turn (sorcery speed) and it ends with everything tapped, you have to survive a whole round with no defenses, and unless you really helped someone out by casting this then there's going to be someone who will attack you without anything getting in their way.
Farmere191
☆☆☆☆☆ (0.0/5.0)
Thieves' Auction + Archaeomancer = Infinite combo.