Pointed Discussion

Magic: The Gathering Card Comments Archive

Down // Dirty

Multiverse ID: 369089

Down // Dirty

Comments (13)

MasterOfBearLore
★★★☆☆ (3.9/5.0) (4 votes)
Mind Rot and Regrowth.

Considering Regrowth was considered broken for a very long time, I'm glad to see it come back, and not in a strictly worse way like Treasured Find.

This card is card advantage, no matter which way you slice it.
Cyberium
★★★☆☆ (3.2/5.0) (3 votes)
Dirty alone makes this a great card, Down is just gravy. Besides, the two don't synergize enough flavor wise.

I wonder if you can use Dirty to get itself back? Even then, it'd be too expensive for the effect.
drpvfx
★★★☆☆ (3.3/5.0) (6 votes)
"Besides, the two don't synergize enough flavor wise."

WHAT?!
You can target yourself with Down, then retrieve one of the cards you just discarded with Dirty!
don_miguel
★★☆☆☆ (2.8/5.0) (2 votes)
sadly a little overcosted. dirty can't be cheaper but down could be 2B.
they DO sinergize because your opponent loses 2 cards, you lose NONE
A3Kitsune
★★★★★ (5.0/5.0) (2 votes)
Good on you, WotC, for using the split cards to sneak in another card from the original Ravnica block. Recollect. Now with added Fuse and optional discard action!
Mode
☆☆☆☆☆ (0.0/5.0)
The fuse on this one is pretty lame.

I mean, it's not like i'm going to target me for both effects and be like "yay, i got one the cards back that i lost!"
Yes, there's an ongoing "complementary-theme" on split cards that they nicely kept here as well.

But it's not what i'd would have liked to see on a fuse cards.
These usually have effects that synergize with each other to create a considerably more powerful effect.
This one is just like "yeah, you can do both of these indipendently-working effects at once if you want, i guess..."
Mistralis
☆☆☆☆☆ (0.0/5.0)
I think what everyone's forgetting here is what guild this is.
Golgari.
You want to target YOURSELF with Down to get all your scavenge stuff out. Dirty is for if you have something like a Deadbridge Goliath in your graveyard and want him for a second use before those five +1/+1s.
nopemx6
★★★★☆ (4.8/5.0) (3 votes)
Dirty's art is an alternate Skyblinder Staff. :)
Raexs
☆☆☆☆☆ (0.0/5.0)
I love the fact that there now exists a card named "Dirty".
Despite that both halves are slightly over-costed, it is still a pretty solid card provided all the options it offers, as is true with most of the fusing split-cards.
DoragonShinzui
☆☆☆☆☆ (0.5/5.0) (1 vote)
@MasterofBearLore: Can you not count? This costs 3 mana. Regrowth costs 2. This is strictly worse than Regrowth, and significantly less interesting than Treasured Find.
Purplerooster
☆☆☆☆☆ (0.0/5.0)
One of only a few fuse cards that doesn't really combo with itself. Opponents should still have more that two cards at turn four, so the Mind Rot component is alright.
Fenizrael
☆☆☆☆☆ (0.0/5.0)
Let's stop and compare for a moment.
Treasured Find has 2 cmc but costs GreenBlack AND exiles itself. You're probably not going to be using it on turn 2 either (mill decks excepted).
Down//Dirty costs 3 for return side and DOESN'T exile itself, and has an added discard side to it if you don't really need to return anything. Much more variety in available options. Doesn't matter that you're not running a discard deck, it still gives you card advantage.
Additionally, if you have 2 in hand and 7 mana, you can constantly make your opponent discard while bringing the other one back next turn.
You can also still use it in mono black or mono green.

So... Treasured Find = good speed, limited to GreenBlack deck and one cast only.
Down//Dirty = more variety, card advantage, and potential recursive casting.

Technically this is better. Could stand to be cheaper by 1 but would probably have to be rare then.
Petertracy
☆☆☆☆☆ (0.0/5.0)
The way I've heard it put is that this card is one of the best "split" cards, but one of the worst "fuse" cards.
It just doesn't have that combo-in-a-can feel that the rest of the split cards do. Two great options, but basically on par with Protect//Serve and Profit//Loss in terms of fuse synergy.