does this mean that basically creatures without flying cant attack???? since it phases during your turn
Mata-nui3
☆☆☆☆☆ (0.0/5.0)
Fliers are useless every other turn... unless you play cards to get around the Phasing.
TheHandyman
☆☆☆☆☆ (0.0/5.0)
@Etregan - just say no. This is one of the FEW decent cards with phasing. The rest - not so much.
Lord_of_Tresserhorn
★★☆☆☆ (2.8/5.0)(2 votes)
This is where I learned the term Katabatic from! :D
Kirbster
☆☆☆☆☆ (0.0/5.0)
This card gets help from its usefulness being a result of it just being in play. No phasing creatures have haste, so they show up, wait for a turn, then phase out, wait another turn, and finally on their third turn can attack. By that point they're behind the curve, even if they were big for their mana cost three turns ago! The Winds, meanwhile, will keep flyers from doing anything the moment it's down. It can make your opponent unable to block when you play it or counterattack on his or her turn, which is in itself decent for three mana.
Comments (10)
since it phases during your turn